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<blockquote data-quote="Pickles JG" data-source="post: 6323056" data-attributes="member: 61501"><p>I was being metaphorical, I just meant from the point of view of the minions the world revolves around them. There is very little chance of their stories being told as they are not the PCs. They probably don't care after all they don't really have a point of view as they do not exist. The greater game world does not have any eyes; anything is only significant to the extent it effects the players, including the DM</p><p></p><p></p><p></p><p>It seems to me like it's really 2e with far better designed systems. </p><p>4e does what I want already & my home groups being resistant to forking out for yet another edition. Some of them I am sure would prefer it though others would like it to be more like 3e which I would not. I am not sure how these modules will make it more like what we would all want given that is very different.</p><p></p><p>As a 4e fan it seems a million miles away from what I want (specifically a deeply tactical game) while it looks a lot like 1e in flavour. I suspect your preferences colour it the other way</p><p></p><p>The rest of my play is likely to be in OP settings where we will be stuck with the default.</p></blockquote><p></p>
[QUOTE="Pickles JG, post: 6323056, member: 61501"] I was being metaphorical, I just meant from the point of view of the minions the world revolves around them. There is very little chance of their stories being told as they are not the PCs. They probably don't care after all they don't really have a point of view as they do not exist. The greater game world does not have any eyes; anything is only significant to the extent it effects the players, including the DM It seems to me like it's really 2e with far better designed systems. 4e does what I want already & my home groups being resistant to forking out for yet another edition. Some of them I am sure would prefer it though others would like it to be more like 3e which I would not. I am not sure how these modules will make it more like what we would all want given that is very different. As a 4e fan it seems a million miles away from what I want (specifically a deeply tactical game) while it looks a lot like 1e in flavour. I suspect your preferences colour it the other way The rest of my play is likely to be in OP settings where we will be stuck with the default. [/QUOTE]
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