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<blockquote data-quote="Savage Wombat" data-source="post: 6323361" data-attributes="member: 1932"><p>Since I'm the one who first commented, no I'm not. I objected to the idea that Monte deliberately created "bad" feats as a "trap" for players. If you are disagreeing with me, you're defending that idea.</p><p></p><p>Phrasing is everything. I think Monte said, effectively, "some feats are worse than others, and that's OK, and arguably desirable." And you can disagree with that, but I don't. But what people seem to interpret it as, would be "haha, we snuck bad feats into the game so that only clever players would figure out how to beat it". And don't think I'm strawmanning here, because I've heard that tone many a time around these parts.</p><p></p><p>It's the difference between "I thought putting more salt in the caramel ice cream would make the ice cream taste better, but in hindsight it didn't work so well" and "I'm going to put lots of salt in the ice cream so only the very best ice-cream-eaters will appreciate it".</p></blockquote><p></p>
[QUOTE="Savage Wombat, post: 6323361, member: 1932"] Since I'm the one who first commented, no I'm not. I objected to the idea that Monte deliberately created "bad" feats as a "trap" for players. If you are disagreeing with me, you're defending that idea. Phrasing is everything. I think Monte said, effectively, "some feats are worse than others, and that's OK, and arguably desirable." And you can disagree with that, but I don't. But what people seem to interpret it as, would be "haha, we snuck bad feats into the game so that only clever players would figure out how to beat it". And don't think I'm strawmanning here, because I've heard that tone many a time around these parts. It's the difference between "I thought putting more salt in the caramel ice cream would make the ice cream taste better, but in hindsight it didn't work so well" and "I'm going to put lots of salt in the ice cream so only the very best ice-cream-eaters will appreciate it". [/QUOTE]
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