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Bearsark and Ulfhednar PrC's
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<blockquote data-quote="Nyaricus" data-source="post: 2883828" data-attributes="member: 35678"><p>Sorry for the long wait between posts, I forgot about this thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p>Here's the thing - I'd rather give bonuses I can control than stuff I can't. That's why isn't mostly fluff rather than pure mechanics for the bonuses they get - otherwise a bear would be a better choice than a wold by far (this is going by the MM animals, not lycanthropes themselves). The new druid varient actually does just this, which amuses me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> All the stat bonuses are set, and go up in level, instead of being purely dependanty on the creature chosen. I'm not sure how the new polymorph errata would change this - that's another beast again *sigh*</p><p></p><p></p><p>Odin sepcifically? No. I haven't actually fully fleshed out my Tullan (read: scandinavian/norse) pantheon yet, but the idea for my campign is that there is only one group of gods who go under different guises in different lands - so the "greek/roman" (Sulrian) god Nyaricus (god of healing, amoung other things) is known as the Tullan god Narkus. My battle-god is know as Brawlsk in Tul, adn there is the god of wisdom Namik, so there are paralells, if not clearly-drawn lines. </p><p></p><p>Point is, I'd agree with you and add a hypotheitcal warrior-god as a prerequiset <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Well, <em>this part</em> of my setting is, adn I'd love to flesh out detaisl in any way - what do you ahev in mind? (maybe a new thread someplace?)</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2883828, member: 35678"] Sorry for the long wait between posts, I forgot about this thread :o Here's the thing - I'd rather give bonuses I can control than stuff I can't. That's why isn't mostly fluff rather than pure mechanics for the bonuses they get - otherwise a bear would be a better choice than a wold by far (this is going by the MM animals, not lycanthropes themselves). The new druid varient actually does just this, which amuses me :D All the stat bonuses are set, and go up in level, instead of being purely dependanty on the creature chosen. I'm not sure how the new polymorph errata would change this - that's another beast again *sigh* Odin sepcifically? No. I haven't actually fully fleshed out my Tullan (read: scandinavian/norse) pantheon yet, but the idea for my campign is that there is only one group of gods who go under different guises in different lands - so the "greek/roman" (Sulrian) god Nyaricus (god of healing, amoung other things) is known as the Tullan god Narkus. My battle-god is know as Brawlsk in Tul, adn there is the god of wisdom Namik, so there are paralells, if not clearly-drawn lines. Point is, I'd agree with you and add a hypotheitcal warrior-god as a prerequiset :) Well, [i]this part[/i] of my setting is, adn I'd love to flesh out detaisl in any way - what do you ahev in mind? (maybe a new thread someplace?) [/QUOTE]
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