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General Tabletop Discussion
Character Builds & Optimization
Beast Master Ranger: Redeemed?
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<blockquote data-quote="Esker" data-source="post: 7598009" data-attributes="member: 6966824"><p>Hmm... Is there a sage advice confirming that the beast doesn't gain hit dice alongside the ranger? I guess RAW it doesn't say that it does, so it probably doesn't. Seems like an easy tweak to say that they should get a d6 for each ranger level and (no CON mod added) once you start calculating their HP maximum as 4x ranger level. But fair enough as written.</p><p></p><p></p><p></p><p>We don't actually have numbers for an unoptimized beastmaster build, so it's an open question whether it actually falls short of the baseline. I suspect it doesn't. Hence my question: if true and the unoptimized beastmaster is doing damage merely <em> at </em> the warlock baseline, should the single classed warlock that takes agonizing blast and uses hex be considered equally lousy because (by definition) they need further optimization to outshine the baseline? </p><p></p><p>It's also not like the warlock baseline has done nothing to optimize for DPR: they're taking agonizing blast and concentrating on hex regularly, both of which have opportunity costs associated with them. The use of hunter's mark for [MENTION=55582]Treantmonklvl20[/MENTION]'s build should then similarly not be construed as an aggressive optimization relative to baseline.</p><p></p><p>Keep in mind that Treantmonk's claim is not that the beastmaster outshines other classes, just that it can hold its own better than people think.</p></blockquote><p></p>
[QUOTE="Esker, post: 7598009, member: 6966824"] Hmm... Is there a sage advice confirming that the beast doesn't gain hit dice alongside the ranger? I guess RAW it doesn't say that it does, so it probably doesn't. Seems like an easy tweak to say that they should get a d6 for each ranger level and (no CON mod added) once you start calculating their HP maximum as 4x ranger level. But fair enough as written. We don't actually have numbers for an unoptimized beastmaster build, so it's an open question whether it actually falls short of the baseline. I suspect it doesn't. Hence my question: if true and the unoptimized beastmaster is doing damage merely [I] at [/I] the warlock baseline, should the single classed warlock that takes agonizing blast and uses hex be considered equally lousy because (by definition) they need further optimization to outshine the baseline? It's also not like the warlock baseline has done nothing to optimize for DPR: they're taking agonizing blast and concentrating on hex regularly, both of which have opportunity costs associated with them. The use of hunter's mark for [MENTION=55582]Treantmonklvl20[/MENTION]'s build should then similarly not be construed as an aggressive optimization relative to baseline. Keep in mind that Treantmonk's claim is not that the beastmaster outshines other classes, just that it can hold its own better than people think. [/QUOTE]
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