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Beast master wants to use pet to get +5 to passive perception
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<blockquote data-quote="Lyxen" data-source="post: 8544246" data-attributes="member: 7032025"><p>Yes, you are. You are insisting that rules that are specific to travelling (it's written clearly as such) apply everywhere in the game, just because you are scared that perception is overpowered. They don't, they are, as written, specific to travelling, and they apply (again, clearly as written) to the group, with suggestions about sometimes making it specific to specific positions in a marching order.</p><p></p><p>If you want to play it that way, fine. However, once more, they don't solve anything at tables where adventurers are, rightly, not considered to be travelling all the time. Sometimes, you know, they engage in exploration (which is not necessarily travelling, you know, or you should), or social activity, or even combat. These are the three pillars of the game, and it's not "travelling".</p><p></p><p>Abnd, actually, I can't even remember when someone asked any of our groups for a "marching order" as required for "travelling". We just don't play that kind of game.</p><p></p><p>So can you please stop being high and mighty about you "applying the rules" ? You are not, anymore than anyone else, and actually if you actually insist on applying travel rules all over the game, you are applying them incorrectly compared to the RAW. And, I would add, once more, to the RAI, which I've clearly shown you.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8544246, member: 7032025"] Yes, you are. You are insisting that rules that are specific to travelling (it's written clearly as such) apply everywhere in the game, just because you are scared that perception is overpowered. They don't, they are, as written, specific to travelling, and they apply (again, clearly as written) to the group, with suggestions about sometimes making it specific to specific positions in a marching order. If you want to play it that way, fine. However, once more, they don't solve anything at tables where adventurers are, rightly, not considered to be travelling all the time. Sometimes, you know, they engage in exploration (which is not necessarily travelling, you know, or you should), or social activity, or even combat. These are the three pillars of the game, and it's not "travelling". Abnd, actually, I can't even remember when someone asked any of our groups for a "marching order" as required for "travelling". We just don't play that kind of game. So can you please stop being high and mighty about you "applying the rules" ? You are not, anymore than anyone else, and actually if you actually insist on applying travel rules all over the game, you are applying them incorrectly compared to the RAW. And, I would add, once more, to the RAI, which I've clearly shown you. [/QUOTE]
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