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Beast master wants to use pet to get +5 to passive perception
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<blockquote data-quote="Lyxen" data-source="post: 8545483" data-attributes="member: 7032025"><p>I don't deny that there is a rule about travelling, what I'm saying is that it does not apply to exploration in general. What I'm saying is that (and it's always been that way, whatever the edition), it goes along the lines of:</p><ul> <li data-xf-list-type="ul">DM: "You enter the tomb, what do you do ?"</li> <li data-xf-list-type="ul">P1: "I go to the door at the end of the room and listen."</li> <li data-xf-list-type="ul">P2: "I stay by the exit and draw a quick map."</li> <li data-xf-list-type="ul">P3: "I go to the sarcophagus and inspect it"</li> <li data-xf-list-type="ul">DM: "There is some noise down the passage at the other end of the room"</li> <li data-xf-list-type="ul">P1: "I whisper to the others that I'm going to scout, and I stealthily go down the passage."</li> </ul><p>No marching order, no group movement, no use of travel speed, no assignment of role, NOTHING in there resembles in any way the travelling rule, and it's the absolutely standard playing loop including movement.</p><p></p><p>What might happen is that, sometimes, it might go along the lines of:</p><ul> <li data-xf-list-type="ul">P1: "We need to go back to the entrance" or "we are travelling to the next town"</li> <li data-xf-list-type="ul">DM: "OK, do you have a marching order, are you doing something special while you travel?"</li> </ul><p>And then the travelling rules kick in, and I'm fine with them.</p><p></p><p>Are your games different from the above ?</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8545483, member: 7032025"] I don't deny that there is a rule about travelling, what I'm saying is that it does not apply to exploration in general. What I'm saying is that (and it's always been that way, whatever the edition), it goes along the lines of: [LIST] [*]DM: "You enter the tomb, what do you do ?" [*]P1: "I go to the door at the end of the room and listen." [*]P2: "I stay by the exit and draw a quick map." [*]P3: "I go to the sarcophagus and inspect it" [*]DM: "There is some noise down the passage at the other end of the room" [*]P1: "I whisper to the others that I'm going to scout, and I stealthily go down the passage." [/LIST] No marching order, no group movement, no use of travel speed, no assignment of role, NOTHING in there resembles in any way the travelling rule, and it's the absolutely standard playing loop including movement. What might happen is that, sometimes, it might go along the lines of: [LIST] [*]P1: "We need to go back to the entrance" or "we are travelling to the next town" [*]DM: "OK, do you have a marching order, are you doing something special while you travel?" [/LIST] And then the travelling rules kick in, and I'm fine with them. Are your games different from the above ? [/QUOTE]
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Beast master wants to use pet to get +5 to passive perception
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