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Beast master wants to use pet to get +5 to passive perception
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<blockquote data-quote="Maxperson" data-source="post: 8547447" data-attributes="member: 23751"><p>The rules are. Specifically, the rules in "activities while traveling" section in the subsection called "noticing threats." Since you're talking about those rules, then you are also talking about surprise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>When those threats are hostile creatures, you automatically have the surprise rules from chapter 9 incorporated into the travel rules. If it's just a dungeon trap you encounter while you are traveling around the dungeon, then surprise isn't a factor, though the loss of an individual's passive perception use would be.</p><p></p><p> "If the adventurers encounter a hostile creature or group, the DM determines whether the adventurers or their foes might be surprised when combat erupts. See chapter 9 for more about surprise."</p><p></p><p>Look at the surprise rules for noticing hidden threats. They are all individual rolls where some party members can be surprised and others not. If the sentry is not surprised, but the fighter behind him didn't notice the threat, that fighter is surprised. Surprise not a group check by RAW.</p><p></p><p>A hidden threat isn't noticed far enough in advance, unless there is an individual scout involved that avoids notice and can get back in time to warn the rest of the party. </p><p></p><p>Nobody is noticing hidden orcs at that range without a high powered scope. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>By RAW, though, a stealthy group gets checked at combat range. Look up the surprise rules in chapter 9 that the travel rules use.</p><p></p><p>Nope. You're again ignoring the hard rules that prove you wrong and incorrectly interpreting the portions you are highlighting.</p><p></p><p>Because those are the rules. Spelled out for you in the portions of what you just posted that you are choosing to ignore.</p><p></p><p>Out of context like that, it can seem like you are correct. When you take the rest of the hard rules for noticing threats in both the travel rules and the combat section, it's painfully clear that it's not talking about a group check, but a group's individual checks.</p><p></p><p>If they were talking about passive perception and a group check, the sentence would read, "If people are otherwise engaged, they don't contribute to the group check to notice the threat."</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8547447, member: 23751"] The rules are. Specifically, the rules in "activities while traveling" section in the subsection called "noticing threats." Since you're talking about those rules, then you are also talking about surprise. ;) When those threats are hostile creatures, you automatically have the surprise rules from chapter 9 incorporated into the travel rules. If it's just a dungeon trap you encounter while you are traveling around the dungeon, then surprise isn't a factor, though the loss of an individual's passive perception use would be. "If the adventurers encounter a hostile creature or group, the DM determines whether the adventurers or their foes might be surprised when combat erupts. See chapter 9 for more about surprise." Look at the surprise rules for noticing hidden threats. They are all individual rolls where some party members can be surprised and others not. If the sentry is not surprised, but the fighter behind him didn't notice the threat, that fighter is surprised. Surprise not a group check by RAW. A hidden threat isn't noticed far enough in advance, unless there is an individual scout involved that avoids notice and can get back in time to warn the rest of the party. Nobody is noticing hidden orcs at that range without a high powered scope. :p By RAW, though, a stealthy group gets checked at combat range. Look up the surprise rules in chapter 9 that the travel rules use. Nope. You're again ignoring the hard rules that prove you wrong and incorrectly interpreting the portions you are highlighting. Because those are the rules. Spelled out for you in the portions of what you just posted that you are choosing to ignore. Out of context like that, it can seem like you are correct. When you take the rest of the hard rules for noticing threats in both the travel rules and the combat section, it's painfully clear that it's not talking about a group check, but a group's individual checks. If they were talking about passive perception and a group check, the sentence would read, "If people are otherwise engaged, they don't contribute to the group check to notice the threat." [/QUOTE]
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