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Beast of Talgora
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<blockquote data-quote="Phaezen" data-source="post: 5483645" data-attributes="member: 42839"><p>The<a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/201102talgora" target="_blank"> Bazaar of the Bizarre: Beast of Talgora</a> article is up and it is fantastic. On the crunch side is a 6 item set based around a mythical beast, they are Paragon tier and look quite interesting on their own.</p><p></p><p>But, it is the fluff side where this article shines, providing a legendary beast which may be the progenitor or ultimate evolution of animals whose spirit lives within the items and is trying to regain it's physical form. Add a mysterious organisation trying to stop this, and some plot/roleplaying advice for when parts of the set are close this article gives a nice example of how to create a plotline around magical items.</p><p></p><p>I would love to see more of this kind of thing especially in modules.</p></blockquote><p></p>
[QUOTE="Phaezen, post: 5483645, member: 42839"] The[URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/201102talgora"] Bazaar of the Bizarre: Beast of Talgora[/URL] article is up and it is fantastic. On the crunch side is a 6 item set based around a mythical beast, they are Paragon tier and look quite interesting on their own. But, it is the fluff side where this article shines, providing a legendary beast which may be the progenitor or ultimate evolution of animals whose spirit lives within the items and is trying to regain it's physical form. Add a mysterious organisation trying to stop this, and some plot/roleplaying advice for when parts of the set are close this article gives a nice example of how to create a plotline around magical items. I would love to see more of this kind of thing especially in modules. [/QUOTE]
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Beast of Talgora
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