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Beating invisibility
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<blockquote data-quote="Feyd Rautha" data-source="post: 1631005" data-attributes="member: 19364"><p>Uhm..hmm... so wait... you have no magic in your world but a guy who can cast 4th level spells? C'mon man. So the characters have a bit of an easier time (or rougher time) when there aren't any casters in the opposing force. You don't need to tailor every encounter to make things ultra challenging. I've always found it much more suspensful to make an encounter or two go a bit easier and then throw a band of mages or some such at them. Of course then I guess you should ban grappling since mages stand no chance against that! Finally, you DON'T have to have magic to defeat invisibility. Water, scent able animals, mud, dust, spot checks, blindfighting, and tons of other options are available. It makes it more difficult yes, but nowhere near impossible.</p><p></p><p></p><p></p><p>Or DM skill... Sorry, but somebody has to say it. It's not an easy job and it only shows weakness if you go around banning things simply because it's hard to think.</p><p></p><p>Oh... and any party as green as the one you're describing could be killed by a plain old flying sorc. No invisibility required. Fireball has a minimum range of 600 feet which is outside >5< bow ranges!!! If the party doesn't get smart and the DM doesn't think to challenge them appropriately then yeah..this is going to come up every time regardless of a single spell.</p><p></p><p></p><p></p><p>It does indeed. If everyone had a cure for it then it would be a lower level spell. Are you saying that there's an army of 7th level wizards out there casting improved invisibility on hordes of people??? No race has developed an "invisibility solution" as it were. Blindsense animals just live where there is no light or live without visual organs, dragons are just highly evolved, tremorsense creatures just "see" differently. None of it is because of a evolutionary fear of invisibility. It's a rare thing to have an invisible mage running about and even then there's NOTHING he can do that would threaten an entire race by being invis for a minute or so.</p><p></p><p>As for the "history" of invisibility, specifically greater invisibility, there are MANY examples in myth and legend. Heroes of all forms escaped captors when the gods made them invisible to their enemies. The Helm of Hades is present throughout the entirety of Greek legend and I daresay is the main source for an improved invisibility. I could keep going on, but I'm sure you get the point???</p><p></p><p></p><p></p><p>Er.. that makes no sense. "Getting fireballed out of nowhere" being bad but "I don't have anything against normal invis". I mean c'mon. At least make your feeble defense of your bad decision a challenge to pick apart. If you want invisibility out, like I said... it is your game, but don't come to us seeking sympathy and definitely not seeking approval for your bad choices.</p><p></p><p></p><p></p><p>So basically all your mages are megalomaniacal blasters? Yeah... get rid of all that divination and enchantment crap right?</p><p></p><p>Seriously... if you just want to make your job easier as a DM then let somebody else take the reigns. Don't subject your poor players to your own little fiats whenever you can't be called upon to do a little extra work to challenge them.</p><p></p><p>Feyd</p></blockquote><p></p>
[QUOTE="Feyd Rautha, post: 1631005, member: 19364"] Uhm..hmm... so wait... you have no magic in your world but a guy who can cast 4th level spells? C'mon man. So the characters have a bit of an easier time (or rougher time) when there aren't any casters in the opposing force. You don't need to tailor every encounter to make things ultra challenging. I've always found it much more suspensful to make an encounter or two go a bit easier and then throw a band of mages or some such at them. Of course then I guess you should ban grappling since mages stand no chance against that! Finally, you DON'T have to have magic to defeat invisibility. Water, scent able animals, mud, dust, spot checks, blindfighting, and tons of other options are available. It makes it more difficult yes, but nowhere near impossible. Or DM skill... Sorry, but somebody has to say it. It's not an easy job and it only shows weakness if you go around banning things simply because it's hard to think. Oh... and any party as green as the one you're describing could be killed by a plain old flying sorc. No invisibility required. Fireball has a minimum range of 600 feet which is outside >5< bow ranges!!! If the party doesn't get smart and the DM doesn't think to challenge them appropriately then yeah..this is going to come up every time regardless of a single spell. It does indeed. If everyone had a cure for it then it would be a lower level spell. Are you saying that there's an army of 7th level wizards out there casting improved invisibility on hordes of people??? No race has developed an "invisibility solution" as it were. Blindsense animals just live where there is no light or live without visual organs, dragons are just highly evolved, tremorsense creatures just "see" differently. None of it is because of a evolutionary fear of invisibility. It's a rare thing to have an invisible mage running about and even then there's NOTHING he can do that would threaten an entire race by being invis for a minute or so. As for the "history" of invisibility, specifically greater invisibility, there are MANY examples in myth and legend. Heroes of all forms escaped captors when the gods made them invisible to their enemies. The Helm of Hades is present throughout the entirety of Greek legend and I daresay is the main source for an improved invisibility. I could keep going on, but I'm sure you get the point??? Er.. that makes no sense. "Getting fireballed out of nowhere" being bad but "I don't have anything against normal invis". I mean c'mon. At least make your feeble defense of your bad decision a challenge to pick apart. If you want invisibility out, like I said... it is your game, but don't come to us seeking sympathy and definitely not seeking approval for your bad choices. So basically all your mages are megalomaniacal blasters? Yeah... get rid of all that divination and enchantment crap right? Seriously... if you just want to make your job easier as a DM then let somebody else take the reigns. Don't subject your poor players to your own little fiats whenever you can't be called upon to do a little extra work to challenge them. Feyd [/QUOTE]
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