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beating on walls
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<blockquote data-quote="kreynolds" data-source="post: 139389" data-attributes="member: 2829"><p>You're right, not everything has to be grounded in the rules. But saying that a warhammer will break because you beat a stone wall is just lame. Why? Because there is no basis for that decision (I haven't seen one yet). A DM call like that only proves that your DM sucks and you need to find a new one. Consistency is what I'm talking about, and just plain logic.</p><p></p><p>If you want to make a hammer/stone wall rule like that, fine. But what's your basis? Have you even <strong>given any thought</strong> before making said lame ruling? These are the questions that I would ask a DM. Why? Simple. I want to know what the rules are. Not because I want the rules to be a certain way, but so I know how to play in his games. The more I know, the fewer questions I have to ask during the game.</p><p></p><p>Like I said, unless you have wear-n-tear or weapon/armor/equipment breakage rules, a DM shouldn't waste my time with a baseless ruling like that. Don't get me wrong though, I think rules like that might be kinda cool, I'm just not interested in coming up with any rules 'cause it just doesn't mean that much to me.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 139389, member: 2829"] You're right, not everything has to be grounded in the rules. But saying that a warhammer will break because you beat a stone wall is just lame. Why? Because there is no basis for that decision (I haven't seen one yet). A DM call like that only proves that your DM sucks and you need to find a new one. Consistency is what I'm talking about, and just plain logic. If you want to make a hammer/stone wall rule like that, fine. But what's your basis? Have you even [B]given any thought[/B] before making said lame ruling? These are the questions that I would ask a DM. Why? Simple. I want to know what the rules are. Not because I want the rules to be a certain way, but so I know how to play in his games. The more I know, the fewer questions I have to ask during the game. Like I said, unless you have wear-n-tear or weapon/armor/equipment breakage rules, a DM shouldn't waste my time with a baseless ruling like that. Don't get me wrong though, I think rules like that might be kinda cool, I'm just not interested in coming up with any rules 'cause it just doesn't mean that much to me. [/QUOTE]
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