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<blockquote data-quote="FrozenChrono" data-source="post: 5093591" data-attributes="member: 70738"><p>I've always thought of it as when being pushed you are flying by an enemy at high speed. It makes sense for some but not all push/pull/slide effects. For example with Forceful Dismissal I envision characters are being launched back a long distance and land prone. That's not something someone's going to be expecting enough to take a whack at the character, you'd need to be prepared (like a batter for a pitch).</p><p></p><p>For lower impact powers the power itself could be in the way. Lightning Lure snares the opponent in electricity. This effect could very easily make an easy OA impossible even though the affected enemy is stumbling by because there's a bunch of electric whips flying around cutting off your path of attack to the target.</p></blockquote><p></p>
[QUOTE="FrozenChrono, post: 5093591, member: 70738"] I've always thought of it as when being pushed you are flying by an enemy at high speed. It makes sense for some but not all push/pull/slide effects. For example with Forceful Dismissal I envision characters are being launched back a long distance and land prone. That's not something someone's going to be expecting enough to take a whack at the character, you'd need to be prepared (like a batter for a pitch). For lower impact powers the power itself could be in the way. Lightning Lure snares the opponent in electricity. This effect could very easily make an easy OA impossible even though the affected enemy is stumbling by because there's a bunch of electric whips flying around cutting off your path of attack to the target. [/QUOTE]
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