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BECMI 5E Modules All of It?
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<blockquote data-quote="guachi" data-source="post: 7341519" data-attributes="member: 6785802"><p>BECMI modules convert quite nicely to 5e. So far I've converted and run B6, B7, B10, X2, X4 and I've converted B2, X1, and X5 (though my players ended up not doing B2 and X1 because they went somewhere else).</p><p></p><p>The hardest/funnest part is being forced to convert monsters that don't exist in 5e and figuring out what to do with all the NPCs that are given descriptions in PC levels.</p></blockquote><p></p>
[QUOTE="guachi, post: 7341519, member: 6785802"] BECMI modules convert quite nicely to 5e. So far I've converted and run B6, B7, B10, X2, X4 and I've converted B2, X1, and X5 (though my players ended up not doing B2 and X1 because they went somewhere else). The hardest/funnest part is being forced to convert monsters that don't exist in 5e and figuring out what to do with all the NPCs that are given descriptions in PC levels. [/QUOTE]
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BECMI 5E Modules All of It?
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