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Becoming a God.
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<blockquote data-quote="Dirty Magurdy" data-source="post: 5287184" data-attributes="member: 84787"><p>A few questions concerning your motives for this NPC becoming a god.</p><p>1. Is this NPC a character you played in a previous game or based on a character you played in a previous game?</p><p>2. Are the player characters the center of the campaign or has this NPC taken over the spotlight?</p><p>3. Do the characters really have a choice about whether to work with this NPC or not? Is the campaign being directed toward this NPC's goals instead of the PC's?</p><p>4. Is the campaign based on a piece of fiction you wrote which stars this NPC?</p><p> </p><p>If these questions are offensive to you then that's probably a good thing. I played in a campaign where the DM's entire reason behind the campaign was to give one of his former characters the status and attention he felt the character just did not get in the campaign he was created for (run by another DM obviously).</p><p>I realized quickly that my character (the entire party for that matter) was set in more of a supporting role and it was a drag that led me to quitting the game. I learned later that this NPC became a god.</p><p> </p><p>Not really helping you to answer your question, just remember the players are the focus of the game, don't lose sight of that in your effort to build a god. If making this guy a god helps make a memorable and enjoyable game for the players then I don't think the method you use needs to fit any system of rules.</p></blockquote><p></p>
[QUOTE="Dirty Magurdy, post: 5287184, member: 84787"] A few questions concerning your motives for this NPC becoming a god. 1. Is this NPC a character you played in a previous game or based on a character you played in a previous game? 2. Are the player characters the center of the campaign or has this NPC taken over the spotlight? 3. Do the characters really have a choice about whether to work with this NPC or not? Is the campaign being directed toward this NPC's goals instead of the PC's? 4. Is the campaign based on a piece of fiction you wrote which stars this NPC? If these questions are offensive to you then that's probably a good thing. I played in a campaign where the DM's entire reason behind the campaign was to give one of his former characters the status and attention he felt the character just did not get in the campaign he was created for (run by another DM obviously). I realized quickly that my character (the entire party for that matter) was set in more of a supporting role and it was a drag that led me to quitting the game. I learned later that this NPC became a god. Not really helping you to answer your question, just remember the players are the focus of the game, don't lose sight of that in your effort to build a god. If making this guy a god helps make a memorable and enjoyable game for the players then I don't think the method you use needs to fit any system of rules. [/QUOTE]
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