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<blockquote data-quote="DeadlyAccurate" data-source="post: 1329327" data-attributes="member: 12500"><p>I've been writing professionally (as in getting paid money for it) for four or five years now. I haven't made enough money to live off of it. In fact, I would've made more money working drive-through part time at a McDonald's, which means I'm still stuck being a computer programmer.</p><p></p><p>Don't limit yourself to only d20 writing, at least initially. If you like computer or console games, try to write there; if you're into sports, find something in that field. 98% of my writing money comes from computer game reviews, but when I started, I wrote for free (in exchange for a free copy of the game). Game reviewing actually pays very well on a per-word basis (I made $0.33 per word on my last review), as long as you don't count in the time you spend actually playing the game, but you have to love games enough to play those games that no one in their right minds would touch with a ten-foot pole. </p><p></p><p>I've sold exactly three pieces of RPG writing, two of which were for a site that's gone under. (The first, oddly enough, was for <em>Dragon </em> magazine). I check the Open Calls forum daily looking for RPG work, find d20 publishers' names in the ENWorld daily headlines and check their submission guidelines, and constantly work on my writing (in my case, I'm finishing my third novel). I've queried every publisher I can find who has submission guidelines and doesn't require a completed 75,000-word project just to look at your work. I check the big name d20 publishers frequently to make sure they haven't changed their submission guidelines if they aren't currently taking submissions (apologies, Pramas, for driving up your bandwidth costs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) In other words, I get out there and sell myself like a ten dollar coke salesman.</p><p></p><p>And when work starts to roll in, BE PROFESSIONAL. Never miss a deadline, follow the editorial rules exactly as requested, and don't whine about editorial changes (polite disagreement is one thing, but being a prima donna is something else).</p></blockquote><p></p>
[QUOTE="DeadlyAccurate, post: 1329327, member: 12500"] I've been writing professionally (as in getting paid money for it) for four or five years now. I haven't made enough money to live off of it. In fact, I would've made more money working drive-through part time at a McDonald's, which means I'm still stuck being a computer programmer. Don't limit yourself to only d20 writing, at least initially. If you like computer or console games, try to write there; if you're into sports, find something in that field. 98% of my writing money comes from computer game reviews, but when I started, I wrote for free (in exchange for a free copy of the game). Game reviewing actually pays very well on a per-word basis (I made $0.33 per word on my last review), as long as you don't count in the time you spend actually playing the game, but you have to love games enough to play those games that no one in their right minds would touch with a ten-foot pole. I've sold exactly three pieces of RPG writing, two of which were for a site that's gone under. (The first, oddly enough, was for [I]Dragon [/I] magazine). I check the Open Calls forum daily looking for RPG work, find d20 publishers' names in the ENWorld daily headlines and check their submission guidelines, and constantly work on my writing (in my case, I'm finishing my third novel). I've queried every publisher I can find who has submission guidelines and doesn't require a completed 75,000-word project just to look at your work. I check the big name d20 publishers frequently to make sure they haven't changed their submission guidelines if they aren't currently taking submissions (apologies, Pramas, for driving up your bandwidth costs. :) ) In other words, I get out there and sell myself like a ten dollar coke salesman. And when work starts to roll in, BE PROFESSIONAL. Never miss a deadline, follow the editorial rules exactly as requested, and don't whine about editorial changes (polite disagreement is one thing, but being a prima donna is something else). [/QUOTE]
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