We are currently running through the FR adventure the Twilight Tomb and some of the players have just gone from level 3 to 4. My brother is playing an Elvish Thief and now wants to take a wizard level.
I told him that he will have to either find some scrolls or spellbooks before he can cast spells but he's whining and saying that maybe I should just let him use "a spellbook that was an heirloom and he's been carrying it around in the bottom of his pack all along" (his words).
Now I can buy a guy having some strange dreams and waking up to find his latent sorcerous powers have emerged, but this is taking it a bit far...I run a fairly low-magic non-Monty Haul game and I prefer my solution, even if it will temporarily disadvantage the player...I can't envisage the problem taking more than a session to resolve itself given that the adventure is almost finished.
Has anyone else encountered this problem and come across a novel way to get around it?
I told him that he will have to either find some scrolls or spellbooks before he can cast spells but he's whining and saying that maybe I should just let him use "a spellbook that was an heirloom and he's been carrying it around in the bottom of his pack all along" (his words).
Now I can buy a guy having some strange dreams and waking up to find his latent sorcerous powers have emerged, but this is taking it a bit far...I run a fairly low-magic non-Monty Haul game and I prefer my solution, even if it will temporarily disadvantage the player...I can't envisage the problem taking more than a session to resolve itself given that the adventure is almost finished.
Has anyone else encountered this problem and come across a novel way to get around it?