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General Tabletop Discussion
*Dungeons & Dragons
Bedridden musing: removing Proficiency Bonus
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8522110" data-attributes="member: 6871653"><p>Yup, I'm a huge fan of SotDL.</p><p>But I'm waiting for Weird Wizard to really start a game with my table. The grimness of DL is not to the taste of all my players. </p><p></p><p>With my no-proficiency rules, I'm also aiming with a TN 10 for most tasks </p><p>I think I'll make skill proficiency +2 (ala FAGE foci) and I'll bring back my rules where d20 from advantage/disadvantage are cumulative and cancel each other (like Bane/Boon) . I tried it some years ago and it was pretty easy and fun. </p><p></p><p>The idea of dealing +1 damage per 1 over the target's AC is interesting, but I'm afraid it will be forgot most of the time at the table. I've add the same idea for skill challenges, taken from FAGE Advanced Test: roll a skill check against a TN, every point over the TN is 1 Success toward a threshold that needs to be beaten.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8522110, member: 6871653"] Yup, I'm a huge fan of SotDL. But I'm waiting for Weird Wizard to really start a game with my table. The grimness of DL is not to the taste of all my players. With my no-proficiency rules, I'm also aiming with a TN 10 for most tasks I think I'll make skill proficiency +2 (ala FAGE foci) and I'll bring back my rules where d20 from advantage/disadvantage are cumulative and cancel each other (like Bane/Boon) . I tried it some years ago and it was pretty easy and fun. The idea of dealing +1 damage per 1 over the target's AC is interesting, but I'm afraid it will be forgot most of the time at the table. I've add the same idea for skill challenges, taken from FAGE Advanced Test: roll a skill check against a TN, every point over the TN is 1 Success toward a threshold that needs to be beaten. [/QUOTE]
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Bedridden musing: removing Proficiency Bonus
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