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*Pathfinder & Starfinder
Beefing up a monk
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<blockquote data-quote="Scion" data-source="post: 2551260" data-attributes="member: 5777"><p>wow.. 13 str monk grappler? Next time will he try for a 13 dex crossbow user? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>What sort of gear are we looking at as being possible? As a 7th level character he can have up to 19k worth of gear.</p><p></p><p>Grapple checks are based off of BAB, str, and special modifiers. He already has the improved grapple feat I would assume, he already tanked his str, and he is a monk so lacking in full bab.</p><p></p><p>I assume that you want him to be able to do well at this so I would suggest a few things.</p><p></p><p>1) Make him a special item. This item will make him seem one size category larger for all physical purposes, or easier just call it powerful build that also makes the monk deal extra damage as the halfgiant has to a more limited degree I believe. This will help a little, but it would be too powerful normally. In this case it could be ok, especially if it is limited to only working that way for monks.</p><p></p><p>2) Price the amulet of mighty fists properly. To me it should cost, at most, the same as a normal weapon and work for unarmed strikes only. Given that it takes up a very important slot that is why I feel it should likely actually cost 'less', but have to start where you can <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>3) Make up a prc for him, or modify some that already exist. If you can work it in then it should grant manifestor levels similar to a psychic warrior so that he can get expansion and grip of iron.</p><p></p><p>4) Someone should polymorph this guy! Turn him into a troll or something.</p><p></p><p>5) monks belt = good, improved natural attack feat = good, gauntlets of the talon (complete divine) = good, weapon focus (unarmed) working for grapple checks = good.</p><p></p><p></p><p>Now, you likely haveing all of these go at once will make him a powerhouse, but at least some of them would make for a good start <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 2551260, member: 5777"] wow.. 13 str monk grappler? Next time will he try for a 13 dex crossbow user? ;) What sort of gear are we looking at as being possible? As a 7th level character he can have up to 19k worth of gear. Grapple checks are based off of BAB, str, and special modifiers. He already has the improved grapple feat I would assume, he already tanked his str, and he is a monk so lacking in full bab. I assume that you want him to be able to do well at this so I would suggest a few things. 1) Make him a special item. This item will make him seem one size category larger for all physical purposes, or easier just call it powerful build that also makes the monk deal extra damage as the halfgiant has to a more limited degree I believe. This will help a little, but it would be too powerful normally. In this case it could be ok, especially if it is limited to only working that way for monks. 2) Price the amulet of mighty fists properly. To me it should cost, at most, the same as a normal weapon and work for unarmed strikes only. Given that it takes up a very important slot that is why I feel it should likely actually cost 'less', but have to start where you can ;) 3) Make up a prc for him, or modify some that already exist. If you can work it in then it should grant manifestor levels similar to a psychic warrior so that he can get expansion and grip of iron. 4) Someone should polymorph this guy! Turn him into a troll or something. 5) monks belt = good, improved natural attack feat = good, gauntlets of the talon (complete divine) = good, weapon focus (unarmed) working for grapple checks = good. Now, you likely haveing all of these go at once will make him a powerhouse, but at least some of them would make for a good start ;) [/QUOTE]
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