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Beefing up a monk
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<blockquote data-quote="IamIan" data-source="post: 2637839" data-attributes="member: 37394"><p><strong>Grapple</strong></p><p></p><p>People often over look the power of grapple....</p><p></p><p>as a Touch attack to grab.. It ignores, Armor to AC ... It ignores Shiled to AC... Ignores Natural AC.... If the enemy is bluffed ( combat fient ) or caught not ready they also have no Dex or Dodge... Grapple is a great way to reduce the enemies AC to hit them.... </p><p></p><p>Size is important in a grapple going from medium to large gives a +4 size bonouse to grapple.... In 3.0 there were gloves of fearsome grip ( sword and fist ) that gave another +5 to grapple checks .... Improved grapple feat gives another +4... together that is +4+4+5 = +13 +Base Attack +Str..... all the time ignoring Armor, Shield, Natural AC.... that is big...</p><p></p><p>In 3.0 Oriental Adventures There are 2 useful feats... </p><p></p><p>Earth's Embrace If you pin your grapple opponent you do automatic critical damage ( x2 is always good for damage )</p><p></p><p>Grapplng Block : Kind of like deflect arrows expect it is for melees attacks and has the benefit of if your grapple roll beets the attack roll by enough you also disarm them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> now that they ae weaponless it provokes an attack of opertunity ... which you grapple them with <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />... you pin them and earth's embrace gives you critical.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="IamIan, post: 2637839, member: 37394"] [b]Grapple[/b] People often over look the power of grapple.... as a Touch attack to grab.. It ignores, Armor to AC ... It ignores Shiled to AC... Ignores Natural AC.... If the enemy is bluffed ( combat fient ) or caught not ready they also have no Dex or Dodge... Grapple is a great way to reduce the enemies AC to hit them.... Size is important in a grapple going from medium to large gives a +4 size bonouse to grapple.... In 3.0 there were gloves of fearsome grip ( sword and fist ) that gave another +5 to grapple checks .... Improved grapple feat gives another +4... together that is +4+4+5 = +13 +Base Attack +Str..... all the time ignoring Armor, Shield, Natural AC.... that is big... In 3.0 Oriental Adventures There are 2 useful feats... Earth's Embrace If you pin your grapple opponent you do automatic critical damage ( x2 is always good for damage ) Grapplng Block : Kind of like deflect arrows expect it is for melees attacks and has the benefit of if your grapple roll beets the attack roll by enough you also disarm them. :) now that they ae weaponless it provokes an attack of opertunity ... which you grapple them with :)... you pin them and earth's embrace gives you critical. :) [/QUOTE]
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