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Beefing up a monk
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<blockquote data-quote="Lord Pendragon" data-source="post: 2642212" data-attributes="member: 707"><p>Sure, except that the monk now has the money that the fighter spent on his <em>+5 Holy Keen Wounding Starmetal Greatsword</em> to purchase a few items to improve his own abilities.  Perhaps an item that allows him to <em>Polymorph</em> into a Fire Giant, for instance.</p><p></p><p>I think that it's important to note, when considering the monk's effectiveness in combat, that there are more ways to be effective than dealing raw damage.  One player in my current game plays a were-rat.  He's got a mediocre strength at best, and simply does not deal a lot of damage.  Instead, he's built his character to provide one of his party-mates (who <em>does</em> have a good strength,) with extra opportunities to attack.  Improved Trip allows him to both deny an opponent a full attack, <em>and</em> provide nearby allies with an AoO when the foe tries to stand up.  And of course the PC himself gets an AoO as well.  The PC does very well in combat.  He's not the greatest damage dealer personally, but he enables a lot more damage to be done.</p><p></p><p>The monk can be thought of similarly.  He can trip and disarm and grapple the heck out of his foes.  His speed makes the Spring Attack chain quite effective.  Spring in, disarm weapon, carry weapon with you as you spring <em>far</em> away.  etc. etc.</p><p></p><p>Also, note that light weapons can be used in a grapple.  It's a wise monk that keeps a few special monk weapons made of silver, cold iron, and adamantine tucked away in his gi.  A d4+strength without worrying about damage reduction is far preferable to a d8+strength against DR 10/silver.  Or even 2d8.  At higher levels, when the monk encounters a DR-laden foe, he can get the cleric to zap the effective monk weapon with <em>Greater Magic Weapon</em> to boost its effectiveness even further.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2642212, member: 707"] Sure, except that the monk now has the money that the fighter spent on his [i]+5 Holy Keen Wounding Starmetal Greatsword[/i] to purchase a few items to improve his own abilities. Perhaps an item that allows him to [i]Polymorph[/i] into a Fire Giant, for instance. I think that it's important to note, when considering the monk's effectiveness in combat, that there are more ways to be effective than dealing raw damage. One player in my current game plays a were-rat. He's got a mediocre strength at best, and simply does not deal a lot of damage. Instead, he's built his character to provide one of his party-mates (who [i]does[/i] have a good strength,) with extra opportunities to attack. Improved Trip allows him to both deny an opponent a full attack, [i]and[/i] provide nearby allies with an AoO when the foe tries to stand up. And of course the PC himself gets an AoO as well. The PC does very well in combat. He's not the greatest damage dealer personally, but he enables a lot more damage to be done. The monk can be thought of similarly. He can trip and disarm and grapple the heck out of his foes. His speed makes the Spring Attack chain quite effective. Spring in, disarm weapon, carry weapon with you as you spring [i]far[/i] away. etc. etc. Also, note that light weapons can be used in a grapple. It's a wise monk that keeps a few special monk weapons made of silver, cold iron, and adamantine tucked away in his gi. A d4+strength without worrying about damage reduction is far preferable to a d8+strength against DR 10/silver. Or even 2d8. At higher levels, when the monk encounters a DR-laden foe, he can get the cleric to zap the effective monk weapon with [i]Greater Magic Weapon[/i] to boost its effectiveness even further. [/QUOTE]
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