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Beefing up mounted combat for 5e
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<blockquote data-quote="Grumbleputty" data-source="post: 6554035" data-attributes="member: 31985"><p>You're absolutely right, Redthistle- Mounted Archer should have been a Feat, not a skill. I'll edit the original post. And I'm curious why the idea of Advantage on Damage doesn't exist in the game- it's possible the designers avoided it for some reason that hasn't occurred to me yet. </p><p></p><p>The Mounted Combat feat does cover some of what I'm after, but from what I've read on other threads most people avoid it, since Feats are pretty precious and most players spend a lot of time in dungeons, where the Feat would be of little use. </p><p></p><p>I've been dreaming up a scenario that has the party given steeds to chase down a wagon train of evil cultists transporting the prisoners of their latest raid back to their territory, and having the party catch up just as a horde of Gnolls riding Giant Hyenas attacks the same wagon train, triggering a three-way cavalry battle. If I pull it together and convince my regular group to try a one-off encounter, I'll report back on how my expanded rules play out on the table.</p></blockquote><p></p>
[QUOTE="Grumbleputty, post: 6554035, member: 31985"] You're absolutely right, Redthistle- Mounted Archer should have been a Feat, not a skill. I'll edit the original post. And I'm curious why the idea of Advantage on Damage doesn't exist in the game- it's possible the designers avoided it for some reason that hasn't occurred to me yet. The Mounted Combat feat does cover some of what I'm after, but from what I've read on other threads most people avoid it, since Feats are pretty precious and most players spend a lot of time in dungeons, where the Feat would be of little use. I've been dreaming up a scenario that has the party given steeds to chase down a wagon train of evil cultists transporting the prisoners of their latest raid back to their territory, and having the party catch up just as a horde of Gnolls riding Giant Hyenas attacks the same wagon train, triggering a three-way cavalry battle. If I pull it together and convince my regular group to try a one-off encounter, I'll report back on how my expanded rules play out on the table. [/QUOTE]
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Beefing up mounted combat for 5e
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