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Before the Rise of Tiamat
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<blockquote data-quote="Envisioner" data-source="post: 7950759" data-attributes="member: 6749263"><p>[ooc]You didn't technically have to scream there Lyle; the spell doesn't cause any fear in you, it simply mechanically forces you to obey the order to run away. Everything other than your physical movements is unaffected, including your larynx since the order wasn't specific to vocalizing. But if your character is a little bit of a coward, the bloody business with the ambush drake was certainly uppermost in his mind, and his reaction might have been due to more than just the spell. We'll just call it roleplaying.[/ooc]</p><p></p><p>The spellcaster has no armor, and a bit of a glass jaw from the looks of it; one better-than-average whack from your warhammer is more than enough to put him out of commission. As he crumples, you notice he's wearing a cheap pewter pendant in the shape of a dragon; you didn't really notice before, but he might well have been touching this amulet when he cast his spell, since you weren't really paying attention to what his non-moving hand was doing at the time.</p><p></p><p>Now that he's the closest to the door, the inhabitants of the next room promptly orient on Mornok - four of the "dragon rats" as you so aptly called them earlier. The goblinish quasi-reptiles rush at you with their little knives at the ready; you could arm-wrestle at least two of them simultaneously without breaking a sweat, but they're certainly quick.</p><p></p><p>[ooc]Since the Shield reaction is in play, and the kobolds' Pack Tactics makes a huge difference in how their attacks will work depending on whether they manage to put Mornok down and then proceed past him to Grimnir. I could use some advice as to how to handle this situation; I don't want to keep you guys waiting a super long time, but it really seems like I should maybe run the turns one at a time, and I am not sure whether I should make each hit roll before or after asking whether Shield is cast.[/ooc]</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7950759, member: 6749263"] [ooc]You didn't technically have to scream there Lyle; the spell doesn't cause any fear in you, it simply mechanically forces you to obey the order to run away. Everything other than your physical movements is unaffected, including your larynx since the order wasn't specific to vocalizing. But if your character is a little bit of a coward, the bloody business with the ambush drake was certainly uppermost in his mind, and his reaction might have been due to more than just the spell. We'll just call it roleplaying.[/ooc] The spellcaster has no armor, and a bit of a glass jaw from the looks of it; one better-than-average whack from your warhammer is more than enough to put him out of commission. As he crumples, you notice he's wearing a cheap pewter pendant in the shape of a dragon; you didn't really notice before, but he might well have been touching this amulet when he cast his spell, since you weren't really paying attention to what his non-moving hand was doing at the time. Now that he's the closest to the door, the inhabitants of the next room promptly orient on Mornok - four of the "dragon rats" as you so aptly called them earlier. The goblinish quasi-reptiles rush at you with their little knives at the ready; you could arm-wrestle at least two of them simultaneously without breaking a sweat, but they're certainly quick. [ooc]Since the Shield reaction is in play, and the kobolds' Pack Tactics makes a huge difference in how their attacks will work depending on whether they manage to put Mornok down and then proceed past him to Grimnir. I could use some advice as to how to handle this situation; I don't want to keep you guys waiting a super long time, but it really seems like I should maybe run the turns one at a time, and I am not sure whether I should make each hit roll before or after asking whether Shield is cast.[/ooc] [/QUOTE]
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