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Before the Rise of Tiamat
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<blockquote data-quote="Envisioner" data-source="post: 7964064" data-attributes="member: 6749263"><p>[ooc]Coyote Code appears to be down, so I'll roll physical dice:</p><p>Cultist in black armor: 1d20+1 = 13</p><p>Green ambush drake: 1d20+2 = 3</p><p>Cultist in purple armor: 1d20+1 = 19</p><p>Red ambush drake: 1d20+2 = 11</p><p>Cultist in gold robes: 1d20+1 = 21</p><p></p><p>Fudging one of those numbers just a tad for the sake of the flavor text I've written below. Mornok can take an action before the cultist in purple has his full turn, but we'll pretend he had a readied action or something, so that he can do what I felt like describing him doing.[/ooc]</p><p></p><p>The less armored-looking of the cultists isn't holding the leash of one of the fearsome-looking drakes; instead, he pulls an odd-looking instrument out of his gold-fringed black robe, blowing a mighty blast on it while falling back to get out of the drakes' way. The beasts are clearly eager to attack Mornok and Lyle, probably because they're still bleeding from fresh wounds, but the cultist who's wearing purple-tinged leathers wrangles his red-scaled drake over toward Grimnir, since he's clearly standing with the most confidence and power (on account of his full hit points). Fortunately, the storm cleric has a moment to respond before the cultist can release his creature's leash and free it to attack.</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7964064, member: 6749263"] [ooc]Coyote Code appears to be down, so I'll roll physical dice: Cultist in black armor: 1d20+1 = 13 Green ambush drake: 1d20+2 = 3 Cultist in purple armor: 1d20+1 = 19 Red ambush drake: 1d20+2 = 11 Cultist in gold robes: 1d20+1 = 21 Fudging one of those numbers just a tad for the sake of the flavor text I've written below. Mornok can take an action before the cultist in purple has his full turn, but we'll pretend he had a readied action or something, so that he can do what I felt like describing him doing.[/ooc] The less armored-looking of the cultists isn't holding the leash of one of the fearsome-looking drakes; instead, he pulls an odd-looking instrument out of his gold-fringed black robe, blowing a mighty blast on it while falling back to get out of the drakes' way. The beasts are clearly eager to attack Mornok and Lyle, probably because they're still bleeding from fresh wounds, but the cultist who's wearing purple-tinged leathers wrangles his red-scaled drake over toward Grimnir, since he's clearly standing with the most confidence and power (on account of his full hit points). Fortunately, the storm cleric has a moment to respond before the cultist can release his creature's leash and free it to attack. [/QUOTE]
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