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<blockquote data-quote="twilsemail" data-source="post: 5216234" data-attributes="member: 79628"><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px">Salutations!</span></span> </p><p> </p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Players should generally be told what their setting is. If it's a generally accepted fact that Drow =! Evil, then the PCs should flat know that. If you were playing in a game in a modern setting and filled your car with gas/petrol and you GM laughed at you as you destroyed the car that runs on water... You'd probably be pretty peeved that he didn't clue you in to that setting change. Somethings a charater just knows.</span></span></span></p><p> </p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Your Ogres sound a bit like Oni to me. You may want to check out MM 200 for some info on them. That might help clear up some confusion.</span></span></span></p><p> </p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Unless you tell them explicitly otherwise, that's a very safe assumption. It's written in every piece of text about Drow pretty much ever (Eberron aside).</span></span></span></p><p> </p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px">Again, renaming the Demon Spider Goddess to something a bit less... demon-spider goddess-y might be a good idea. At least if she's not evil in your setting. She's kind of the epitome of evil in most settings.</span></span></p><p> </p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">It happens to everyone at some point. Players get distracted.</span></span></span></p><p> </p><p></p><p> </p><p>That's not really a missed opportunity for them at all. Just run it (as suggested above) as a skill challenge. Stealth for the party. Nature for the Ranger. I'm sure you can think of others that might apply. Check out DMG and DM2 for ideas.</p></blockquote><p></p>
[QUOTE="twilsemail, post: 5216234, member: 79628"] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3]Salutations![/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][B][/B][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]Players should generally be told what their setting is. If it's a generally accepted fact that Drow =! Evil, then the PCs should flat know that. If you were playing in a game in a modern setting and filled your car with gas/petrol and you GM laughed at you as you destroyed the car that runs on water... You'd probably be pretty peeved that he didn't clue you in to that setting change. Somethings a charater just knows.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][I][/I][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]Your Ogres sound a bit like Oni to me. You may want to check out MM 200 for some info on them. That might help clear up some confusion.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][I][/I][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]Unless you tell them explicitly otherwise, that's a very safe assumption. It's written in every piece of text about Drow pretty much ever (Eberron aside).[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][/SIZE][/FONT] [FONT=Calibri][SIZE=3]Again, renaming the Demon Spider Goddess to something a bit less... demon-spider goddess-y might be a good idea. At least if she's not evil in your setting. She's kind of the epitome of evil in most settings.[/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][B][/B][/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]It happens to everyone at some point. Players get distracted.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white][/COLOR][/SIZE][/FONT] That's not really a missed opportunity for them at all. Just run it (as suggested above) as a skill challenge. Stealth for the party. Nature for the Ranger. I'm sure you can think of others that might apply. Check out DMG and DM2 for ideas. [/QUOTE]
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