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<blockquote data-quote="the Jester" data-source="post: 5658189" data-attributes="member: 1210"><p>I won't play by your rules, precisely, but I'll list what I've got in my homebrewed system again. It will be a bigger list than yours, so trim as you like.</p><p></p><p>Note that my "beginner's list" includes cursed items. </p><p></p><p>It's instructive, I think, to look at the assumptions inherent in a list like this. I notice you don't have "implements" per se, but you have both staves and wands, and nearly 1/3 your items are weapons and armor. Also, note my category of "worn items", which subsumes all body slot items that aren't armor et. al.</p><p></p><p><strong><u>POTIONS</u></strong></p><p>Potion of Climbing</p><p>Potion of Delusion</p><p>Potion of Eloquence</p><p>Potion of Energy Resistance</p><p>Potion of Healing </p><p>Potion of Heroism</p><p>Potion of Invisibility</p><p>Potion of Poison </p><p>Potion of Speed</p><p>Potion of Water Breathing</p><p></p><p><strong><u>SCROLLS</u></strong></p><p>Cursed Scroll</p><p>Identifying Scroll</p><p>Mapping Scroll</p><p>Prayer Scroll</p><p>Protection Scroll</p><p>Spell Scroll</p><p></p><p><strong><u>ARMOR et. al.</u></strong></p><p><em>Note: This category includes helms and shields in my system, both of which add to AC.</em></p><p>Alliance</p><p>Dragonslayer's</p><p>Dwarven</p><p>Energy Resistance</p><p>Ghost Touch </p><p>Immovable </p><p>Poison Resistance</p><p>Stealth*</p><p>Strongmind</p><p>Swiftness</p><p>Swimming</p><p>Vitals Protection</p><p></p><p><strong><u>WEAPONS</u></strong></p><p>Anarchic</p><p>Axiomatic</p><p>Bane</p><p>Caustic</p><p>Deadly</p><p>Defending</p><p>Distance</p><p>Flaming</p><p>Frost </p><p>Glowing</p><p>Holy</p><p>Jagged</p><p>Lethal</p><p>Maneuvering</p><p>Poisonous</p><p>Returning</p><p>Shock</p><p>Speed</p><p>Terror</p><p>Thunder</p><p>Unholy</p><p></p><p><strong><u>IMPLEMENTS</u></strong></p><p>Deadly</p><p>Disorienting</p><p>Finding </p><p>Flame</p><p>Frost</p><p>Glyphs</p><p>Healer's</p><p>Knowledge</p><p>Lightning</p><p>Magic Detection</p><p>Maneuvering</p><p>Metamagician's</p><p>Mortality</p><p>Radiant</p><p>Rulership</p><p>Sacrificial</p><p>Sea</p><p>Smoke</p><p>Susceptibility</p><p>Swift</p><p>Tenacious</p><p>Thunder</p><p>Vulnerability</p><p></p><p><strong><u>WORN ITEMS</u></strong></p><p>Boots of Elvenkind</p><p>Boots of Teleportation</p><p>Bracers of Defense</p><p>Bracers of Defenselessness</p><p>Brooch of Shielding</p><p>Circlet of Persuasion</p><p>Cloak of Displacement</p><p>Cloak of Elvenkind</p><p>Cloak of Poisonousness</p><p>Cloak of Protection</p><p>Cloak of Resistance</p><p>Gauntlets of Fumbling</p><p>Gauntlets of Ogre Power</p><p>Gloves of Missile Snaring</p><p>Gloves of Thievery</p><p>Healer's Brooch</p><p>Necklace of Adaptation</p><p>Ring of Invisibility</p><p>Ring of Shooting Stars</p><p>Scabbard of Sharpness</p><p></p><p><strong><u>WONDROUS ITEMS</u></strong></p><p>Bag of Holding</p><p>Banner of Victory</p><p>Carpet of Flying </p><p>Chime of Opening</p><p>Cube of Force</p><p>Decanter of Endless Water</p><p>Dust of Appearance </p><p>Dust of Disappearance</p><p>Iron Flask</p><p>Manual of Gainful Exercise</p><p>Vacuous Grimoire</p><p>Wind Fan</p></blockquote><p></p>
[QUOTE="the Jester, post: 5658189, member: 1210"] I won't play by your rules, precisely, but I'll list what I've got in my homebrewed system again. It will be a bigger list than yours, so trim as you like. Note that my "beginner's list" includes cursed items. It's instructive, I think, to look at the assumptions inherent in a list like this. I notice you don't have "implements" per se, but you have both staves and wands, and nearly 1/3 your items are weapons and armor. Also, note my category of "worn items", which subsumes all body slot items that aren't armor et. al. [b][u]POTIONS[/U][/B] Potion of Climbing Potion of Delusion Potion of Eloquence Potion of Energy Resistance Potion of Healing Potion of Heroism Potion of Invisibility Potion of Poison Potion of Speed Potion of Water Breathing [b][u]SCROLLS[/U][/B] Cursed Scroll Identifying Scroll Mapping Scroll Prayer Scroll Protection Scroll Spell Scroll [b][u]ARMOR et. al.[/U][/B] [i]Note: This category includes helms and shields in my system, both of which add to AC.[/i] Alliance Dragonslayer's Dwarven Energy Resistance Ghost Touch Immovable Poison Resistance Stealth* Strongmind Swiftness Swimming Vitals Protection [b][u]WEAPONS[/U][/B] Anarchic Axiomatic Bane Caustic Deadly Defending Distance Flaming Frost Glowing Holy Jagged Lethal Maneuvering Poisonous Returning Shock Speed Terror Thunder Unholy [b][u]IMPLEMENTS[/U][/B] Deadly Disorienting Finding Flame Frost Glyphs Healer's Knowledge Lightning Magic Detection Maneuvering Metamagician's Mortality Radiant Rulership Sacrificial Sea Smoke Susceptibility Swift Tenacious Thunder Vulnerability [b][u]WORN ITEMS[/U][/B] Boots of Elvenkind Boots of Teleportation Bracers of Defense Bracers of Defenselessness Brooch of Shielding Circlet of Persuasion Cloak of Displacement Cloak of Elvenkind Cloak of Poisonousness Cloak of Protection Cloak of Resistance Gauntlets of Fumbling Gauntlets of Ogre Power Gloves of Missile Snaring Gloves of Thievery Healer's Brooch Necklace of Adaptation Ring of Invisibility Ring of Shooting Stars Scabbard of Sharpness [b][u]WONDROUS ITEMS[/U][/B] Bag of Holding Banner of Victory Carpet of Flying Chime of Opening Cube of Force Decanter of Endless Water Dust of Appearance Dust of Disappearance Iron Flask Manual of Gainful Exercise Vacuous Grimoire Wind Fan [/QUOTE]
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