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Beginning at the End: Character Death
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<blockquote data-quote="Treebore" data-source="post: 6031017" data-attributes="member: 10177"><p>Character death is only permanent at the lowest levels, assuming your playing with the full set of rules. Even then, it does not have to be the case. You can always come up with a reason as to how and why someone would be reincarnated or raised from the dead. Always.</p><p></p><p>When they get to higher levels those reasons become even easier to come up with. Eventually the characters are high enough they have one or two, maybe even 3, members within their own group able to bring the others back to life.</p><p></p><p>So I have never seen a reason for anyone to really fear their PC's death, because by the rules they can be brought back if the player really wants to keep playing that PC, so invest away into that character.</p><p></p><p>Not only that, a number of times that I have lost my characters I actually ended up liking my new character even better. So losing a character your invested in is not necessarily a horrible outcome, it could end up being even better.</p></blockquote><p></p>
[QUOTE="Treebore, post: 6031017, member: 10177"] Character death is only permanent at the lowest levels, assuming your playing with the full set of rules. Even then, it does not have to be the case. You can always come up with a reason as to how and why someone would be reincarnated or raised from the dead. Always. When they get to higher levels those reasons become even easier to come up with. Eventually the characters are high enough they have one or two, maybe even 3, members within their own group able to bring the others back to life. So I have never seen a reason for anyone to really fear their PC's death, because by the rules they can be brought back if the player really wants to keep playing that PC, so invest away into that character. Not only that, a number of times that I have lost my characters I actually ended up liking my new character even better. So losing a character your invested in is not necessarily a horrible outcome, it could end up being even better. [/QUOTE]
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