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General Tabletop Discussion
*TTRPGs General
Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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<blockquote data-quote="prabe" data-source="post: 7914226" data-attributes="member: 7016699"><p>I think that your definition of "deep" and mine are different. If I get ~1500 words of decently-written backstory from each of 6 players, I can incorporate that, so long as they all realize they're at the beginnings of their stories. Left to my own devices, I write backstories of between 1000 and 1500 words, including whatever mechanics are implicated.</p><p></p><p>That doesn't mean there's no such thing as "too much backstory," just that our thresholds are different. Probably it's a good idea to ask your GM how much he wants/</p></blockquote><p></p>
[QUOTE="prabe, post: 7914226, member: 7016699"] I think that your definition of "deep" and mine are different. If I get ~1500 words of decently-written backstory from each of 6 players, I can incorporate that, so long as they all realize they're at the beginnings of their stories. Left to my own devices, I write backstories of between 1000 and 1500 words, including whatever mechanics are implicated. That doesn't mean there's no such thing as "too much backstory," just that our thresholds are different. Probably it's a good idea to ask your GM how much he wants/ [/QUOTE]
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Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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