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*TTRPGs General
Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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<blockquote data-quote="Umbran" data-source="post: 7914714" data-attributes="member: 177"><p>Yes. People are individuals. There is no system that wil be perfect for everyone. But, we can consider design elements that <em>tend to work</em> for more people ...</p><p></p><p></p><p></p><p>Yep. And, honestly, rare indeed is the person who, on their leisure time, can just totoally ignore the real world. Like, if you have a headache, or work has been stressful this week, or what have you. It pays to check in with yourself before you begin play, and note how you are really feeling, so you can take it into account.</p><p></p><p></p><p></p><p>With all due respect... it may not have been intended, but the inferred/implied thing is a dodge. You said a thing. This is how it came across. If you want to quibble over how far I have to stretch to get from, "Critical Role has proven system is not a barrier," to what I raised, we can do that. I don't think it would be constructive.</p><p></p><p>Critical Role demonstrates that some people may be able to overcome system barriers - not that system is no barrier at all to anyone.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7914714, member: 177"] Yes. People are individuals. There is no system that wil be perfect for everyone. But, we can consider design elements that [I]tend to work[/I] for more people ... Yep. And, honestly, rare indeed is the person who, on their leisure time, can just totoally ignore the real world. Like, if you have a headache, or work has been stressful this week, or what have you. It pays to check in with yourself before you begin play, and note how you are really feeling, so you can take it into account. With all due respect... it may not have been intended, but the inferred/implied thing is a dodge. You said a thing. This is how it came across. If you want to quibble over how far I have to stretch to get from, "Critical Role has proven system is not a barrier," to what I raised, we can do that. I don't think it would be constructive. Critical Role demonstrates that some people may be able to overcome system barriers - not that system is no barrier at all to anyone. [/QUOTE]
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Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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