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Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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<blockquote data-quote="Sadras" data-source="post: 7915374" data-attributes="member: 6688277"><p>So just at the outset my above reply to [USER=99817]@chaochou[/USER] might answer some of these concerns but more importantly I reiterated where my disagreement lies. And apologies for breaking up your post, I just find sometimes I can arrange my thoughts better this way.</p><p></p><ul> <li data-xf-list-type="ul">Who is to say what is better. I found the experience rewarding, would I have enjoyed it more if I was in on it? I don't know. We (the players and I) will likely collaborate on their entrance back into the storyline at some point. I do not feel everyone needs to be involved in every character arc all the time.</li> </ul><p></p><p></p><p>I do not believe I would have run things differently had I known about it. The players would find opportunities to creatively seed their story. They did so while I was following the Storm King's Thunder AP.</p><p></p><p></p><p></p><p>I do not disagree with any of this but this goes back to my point that the system although maybe helpful in for this style of roleplaying, does not matter overall. These kinds of players seeking dramatic character story-arcs can do so in any system, even D&D.</p><p></p><p></p><p>100% agree. Despite me running APs and I'm certainly grateful for the player buy-in, I have repeatedly made exit points for the group because I try, as best I can, to have an open game.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7915374, member: 6688277"] So just at the outset my above reply to [USER=99817]@chaochou[/USER] might answer some of these concerns but more importantly I reiterated where my disagreement lies. And apologies for breaking up your post, I just find sometimes I can arrange my thoughts better this way. [LIST]Who is to say what is better. I found the experience rewarding, would I have enjoyed it more if I was in on it? I don't know. We (the players and I) will likely collaborate on their entrance back into the storyline at some point. I do not feel everyone needs to be involved in every character arc all the time. [/LIST] I do not believe I would have run things differently had I known about it. The players would find opportunities to creatively seed their story. They did so while I was following the Storm King's Thunder AP. I do not disagree with any of this but this goes back to my point that the system although maybe helpful in for this style of roleplaying, does not matter overall. These kinds of players seeking dramatic character story-arcs can do so in any system, even D&D. 100% agree. Despite me running APs and I'm certainly grateful for the player buy-in, I have repeatedly made exit points for the group because I try, as best I can, to have an open game. [/QUOTE]
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Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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