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General Tabletop Discussion
*TTRPGs General
Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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<blockquote data-quote="Neonchameleon" data-source="post: 7917313" data-attributes="member: 87792"><p>This gets down to a different relationship between a D&D DM, a Fate GM, and an Apocalypse World MC and their players. In D&D the DM is the sole and absolute authority over the world, and the players are the sole and absolute authorities over their characters. In Fate the lines on both sides of the table are blurrier, and in Apocalypse World the MC is called the Master of Ceremonies because their role is distinct from everyone else to the point they never pick up a dice, and the players helped create significant parts of the setting. All are valid and using the wrong one is tricky.</p><p></p><p></p><p>As I said in my first post in this thread measure what you value or you end up valuing what you measure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7917313, member: 87792"] This gets down to a different relationship between a D&D DM, a Fate GM, and an Apocalypse World MC and their players. In D&D the DM is the sole and absolute authority over the world, and the players are the sole and absolute authorities over their characters. In Fate the lines on both sides of the table are blurrier, and in Apocalypse World the MC is called the Master of Ceremonies because their role is distinct from everyone else to the point they never pick up a dice, and the players helped create significant parts of the setting. All are valid and using the wrong one is tricky. As I said in my first post in this thread measure what you value or you end up valuing what you measure :) [/QUOTE]
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Community
General Tabletop Discussion
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Beginning to Doubt That RPG Play Can Be Substantively "Character-Driven"
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