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Behind the design of 5th edition Dungeons and Dragons: Well my impression as least.
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<blockquote data-quote="Umbran" data-source="post: 6464147" data-attributes="member: 177"><p>Not revisionist. Merely imprecise. I mean it in terms of role playing game design, which is not really the same as boardgame design, or videogame design. My apologies.</p><p></p><p>Oh, and by the way, you don't need to be a designer to be in GAMA. Heck, a fine lady used to come to a larp convention I attended, to entice folks to join GAMA as "Communicating Members" - they apparently offer(ed?) insurance benefits to all members, and this was a selling point at the time.</p><p></p><p>The page you link to doesn't seem to list seven games before D&D, though perhaps I miscounted. And they seem to lump editing and designing together, so I'm not sure the credit there is all that clear. In any event, the fact that none of them other than D&D itself has stood the test of time suggests a great deal. </p><p></p><p>It may be reasonable to say that "game design" was still so new in the early 70s that everyone was really still an amateur.</p><p></p><p>I think my basic assertion still stands - the design of the original game? Not actually that great.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6464147, member: 177"] Not revisionist. Merely imprecise. I mean it in terms of role playing game design, which is not really the same as boardgame design, or videogame design. My apologies. Oh, and by the way, you don't need to be a designer to be in GAMA. Heck, a fine lady used to come to a larp convention I attended, to entice folks to join GAMA as "Communicating Members" - they apparently offer(ed?) insurance benefits to all members, and this was a selling point at the time. The page you link to doesn't seem to list seven games before D&D, though perhaps I miscounted. And they seem to lump editing and designing together, so I'm not sure the credit there is all that clear. In any event, the fact that none of them other than D&D itself has stood the test of time suggests a great deal. It may be reasonable to say that "game design" was still so new in the early 70s that everyone was really still an amateur. I think my basic assertion still stands - the design of the original game? Not actually that great. [/QUOTE]
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Behind the design of 5th edition Dungeons and Dragons: Well my impression as least.
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