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*Dungeons & Dragons
Behind the design of 5th edition Dungeons and Dragons: Well my impression as least.
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<blockquote data-quote="aramis erak" data-source="post: 6468329" data-attributes="member: 6779310"><p>So what? It means I now have to learn essentially 3 different sets of rules, rather than one. And, if any of those is part of organized play, and there are houserules, it's grounds for complaint, because part of the whole justification for organized play is the ability to drop-in and drop-out and not have to relearn the rules just because you switched tables.</p><p></p><p>Players now are also more likely to know Jerkface-DM is being Jerkface-DM and not just following the rules, and not making good calls about how he runs the game. Further, 90+% of GM's I've met <em>do not </em>tell players their house-rules; some of them don't even realize they've made house rules, especially in AD&D1E (where some DM's haven't even found all the supposedly core rules in the PHB... after 20+ years. I find something new in 1E PHB about once a year. Ignoring for the moment that printings 4 and 8 don't have the same content).</p><p></p><p>And with really fuzzy misinterpretable rules, the problem becomes identifying when your in houserules and or "GM pulling suff out of his derriere" territory. </p><p></p><p>Hell, in Traveller, many players aren't aware that pre-81 books have different weapon damages and ship building rules than post-81, at least until a guy with post-81 books tries to redo the "standard designs" in order to make a change on a player-owned ship...</p><p></p><p>Rules matter, as they define the universe as much as the fluff, perhaps more. (Play a D&D module, say, B2, with GURPS or Hero or Warhammer FRP, and each is a very different experience... the rules used by the DM strongly affect how capable characters are, and players should intuit most difficulties before the attempt.)</p><p></p><p>I don't play the DM; I play the rules. If the DM doesn't, I have a right to know, so I don't waste my time. The DM is the hardware the game runs on, he shouldn't be the game itself.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6468329, member: 6779310"] So what? It means I now have to learn essentially 3 different sets of rules, rather than one. And, if any of those is part of organized play, and there are houserules, it's grounds for complaint, because part of the whole justification for organized play is the ability to drop-in and drop-out and not have to relearn the rules just because you switched tables. Players now are also more likely to know Jerkface-DM is being Jerkface-DM and not just following the rules, and not making good calls about how he runs the game. Further, 90+% of GM's I've met [I]do not [/I]tell players their house-rules; some of them don't even realize they've made house rules, especially in AD&D1E (where some DM's haven't even found all the supposedly core rules in the PHB... after 20+ years. I find something new in 1E PHB about once a year. Ignoring for the moment that printings 4 and 8 don't have the same content). And with really fuzzy misinterpretable rules, the problem becomes identifying when your in houserules and or "GM pulling suff out of his derriere" territory. Hell, in Traveller, many players aren't aware that pre-81 books have different weapon damages and ship building rules than post-81, at least until a guy with post-81 books tries to redo the "standard designs" in order to make a change on a player-owned ship... Rules matter, as they define the universe as much as the fluff, perhaps more. (Play a D&D module, say, B2, with GURPS or Hero or Warhammer FRP, and each is a very different experience... the rules used by the DM strongly affect how capable characters are, and players should intuit most difficulties before the attempt.) I don't play the DM; I play the rules. If the DM doesn't, I have a right to know, so I don't waste my time. The DM is the hardware the game runs on, he shouldn't be the game itself. [/QUOTE]
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Behind the design of 5th edition Dungeons and Dragons: Well my impression as least.
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