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Behold my uber cleric!
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<blockquote data-quote="BASHMAN" data-source="post: 4275485" data-attributes="member: 8277"><p>Og the Invincible, Lawful Good Dwarf Cleric of Moradin 1</p><p>HP: 29 (14) Surge: 7hp OOOOOOOOOO Armor Class: 16 (18)</p><p></p><p>Strength 18 (+4) Intelligence 12 (+1) Wisdom 16 (+3)</p><p>Constitution 17 (+3) Dexterity 10 (+0) Charisma 8 (-1)</p><p>Fortitude 14 Reflex 11 (13) Will 15</p><p></p><p></p><p>Racial Abilities: Speed 5 (even encumbered), Lowlight Vision, Speak Common, Dwarf, Resilience (Second Wind =Minor Action), +5 Save vs. Poison, Stability (forcibly move 1 less square, Save vs. Prone), +2 Dungeoneering & Endurance</p><p>Class Features: Channel Divinity, Healer’s Lore, Healing Word, Ritual Casting</p><p>Feats: Dwarven Weapon Training</p><p>Skills: Religion (+8), Arcana (+6), Heal (+8), Insight (+8), Dungeoneering (+5), Endurance (+5)</p><p></p><p>Attacks: </p><p> Greataxe +6 hit, 1d12+6 dmg, CRIT: 18+1d12 dmg</p><p> Handaxe +6 hit, 1d6+6 dmg, CRIT: 12 dmg, Range 5/10</p><p> Javelin +6 hit, 1d6+4 dmg, CRIT 10 dmg, Range 10/20</p><p>At-Will Powers: </p><p> Righteous Brand: Str. Vs. AC, 1d12+6, Ally within 5 gets +4 hit same foe for 1 turn.</p><p> Priest’s Shield: Str vs. AC, 1d12+6, +1AC for self & 1 adj. ally 1 turn.</p><p>Encounter powers: </p><p> Healing Word: (2/Encounter) Minor. Close Burst 5. Target uses Surge+1d6+3.</p><p> Healing Strike: Str vs. AC. 2d12+8 radiant, marked, Target within 5 spends healing surge +3</p><p>Channel Divinity (1/Encounter): </p><p> Turn Undead: Wis vs. Will. 1d10+3 radiant, push 2 (miss half dmg, no push)</p><p> Divine Fortune: Free. +1 next Save or Attack roll. </p><p>Daily Powers: </p><p>Avenging Flame: Str vs. AC. 2d12+8 dmg + ongoing 5 fire (save ends, can’t save if it attacks), </p><p>Miss: Half Damage, no fire</p><p></p><p>Equipment: Ritual Book, Great Axe, Chainmail, Handaxe, Javelin, Adventurer’s Kit, Heavy Shield (not usually worn)</p><p></p><p>Rituals: Gentle Repose, Comprehend Languages</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 4275485, member: 8277"] Og the Invincible, Lawful Good Dwarf Cleric of Moradin 1 HP: 29 (14) Surge: 7hp OOOOOOOOOO Armor Class: 16 (18) Strength 18 (+4) Intelligence 12 (+1) Wisdom 16 (+3) Constitution 17 (+3) Dexterity 10 (+0) Charisma 8 (-1) Fortitude 14 Reflex 11 (13) Will 15 Racial Abilities: Speed 5 (even encumbered), Lowlight Vision, Speak Common, Dwarf, Resilience (Second Wind =Minor Action), +5 Save vs. Poison, Stability (forcibly move 1 less square, Save vs. Prone), +2 Dungeoneering & Endurance Class Features: Channel Divinity, Healer’s Lore, Healing Word, Ritual Casting Feats: Dwarven Weapon Training Skills: Religion (+8), Arcana (+6), Heal (+8), Insight (+8), Dungeoneering (+5), Endurance (+5) Attacks: Greataxe +6 hit, 1d12+6 dmg, CRIT: 18+1d12 dmg Handaxe +6 hit, 1d6+6 dmg, CRIT: 12 dmg, Range 5/10 Javelin +6 hit, 1d6+4 dmg, CRIT 10 dmg, Range 10/20 At-Will Powers: Righteous Brand: Str. Vs. AC, 1d12+6, Ally within 5 gets +4 hit same foe for 1 turn. Priest’s Shield: Str vs. AC, 1d12+6, +1AC for self & 1 adj. ally 1 turn. Encounter powers: Healing Word: (2/Encounter) Minor. Close Burst 5. Target uses Surge+1d6+3. Healing Strike: Str vs. AC. 2d12+8 radiant, marked, Target within 5 spends healing surge +3 Channel Divinity (1/Encounter): Turn Undead: Wis vs. Will. 1d10+3 radiant, push 2 (miss half dmg, no push) Divine Fortune: Free. +1 next Save or Attack roll. Daily Powers: Avenging Flame: Str vs. AC. 2d12+8 dmg + ongoing 5 fire (save ends, can’t save if it attacks), Miss: Half Damage, no fire Equipment: Ritual Book, Great Axe, Chainmail, Handaxe, Javelin, Adventurer’s Kit, Heavy Shield (not usually worn) Rituals: Gentle Repose, Comprehend Languages [/QUOTE]
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