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General Tabletop Discussion
*Dungeons & Dragons
Beholder Antimagic Ray vs Wiz Antimagic field
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<blockquote data-quote="Frostbiter01" data-source="post: 6822490" data-attributes="member: 6677201"><p>Dandu </p><p></p><p>Thanks for the response. I have another question this one on tactics. The shaft they have to climb was created by the beholder and is 140' tall. The beholder is at the top facing the hole about 20' from it. The Beholder has flyby attack. He is alerted by his minions that they have entered the upper shaft and are coming upward fly and other items to lift them like boots of levitation. Can the beholder fly up to the hole and tilt, firing 3 eye rays down then use the 2nd movement to place the eye facing down the shaft, to cut off their magic? Secondly, is their fall (Fly or levitation spells cutoff) happen as part of the Beholders initiative or do they fall and then they can take one action on their init? It seems if I allow them to take an action as a reaction to the beholder then they would still get their full action on their turn in order?</p><p></p><p></p><p>As an example, the cleric wishes to pull out his ring of feather falling in case the ground is outside of the beholder ray while the Rogue wishes to tumble down the 10' wide diameter shaft to limit any damage.</p></blockquote><p></p>
[QUOTE="Frostbiter01, post: 6822490, member: 6677201"] Dandu Thanks for the response. I have another question this one on tactics. The shaft they have to climb was created by the beholder and is 140' tall. The beholder is at the top facing the hole about 20' from it. The Beholder has flyby attack. He is alerted by his minions that they have entered the upper shaft and are coming upward fly and other items to lift them like boots of levitation. Can the beholder fly up to the hole and tilt, firing 3 eye rays down then use the 2nd movement to place the eye facing down the shaft, to cut off their magic? Secondly, is their fall (Fly or levitation spells cutoff) happen as part of the Beholders initiative or do they fall and then they can take one action on their init? It seems if I allow them to take an action as a reaction to the beholder then they would still get their full action on their turn in order? As an example, the cleric wishes to pull out his ring of feather falling in case the ground is outside of the beholder ray while the Rogue wishes to tumble down the 10' wide diameter shaft to limit any damage. [/QUOTE]
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Beholder Antimagic Ray vs Wiz Antimagic field
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