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*Dungeons & Dragons
Beholder Antimagic Ray vs Wiz Antimagic field
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<blockquote data-quote="Frostbiter01" data-source="post: 6825935" data-attributes="member: 6677201"><p>If that is the case not only would you have the 3 rays at Logue you would fire 3 more from 4th arc at Bioran. </p><p></p><p></p><p></p><p>First the facing argument here is an issue. In all versions before and after whenever facing is decreed, the facing follows the face of the creature. Just check out gaze weapons if you must, they are not 360 degrees. You can sneak up on them. The main reason is he eye ray of anti magic can fire only one way. Even your diagram says you are looking at this from the player perspective. If I rename arcs 1 - 4 as forward, left, Backward, and right it would be the same way as you have described it because you are setting up per your player instead of the creature. I can rename them that way because those exact descriptions don't change no matter what the creature does. The creature creates the arcs and where he swings his eye determines that. In fact in some books state the arc (especially if the main eye is closed) can be driven like a line right through the beholder center. Thus getting 6 eyes blasting the party ahead (3 to the left of the center line and 3 to the right of the center line). When the eye is open you are forced to the arcs you have above. (Nice Pic by the way). So I could have a totally different arc if the eye is closed compared to the arc when it is open. </p><p></p><p></p><p></p><p>Yeah I would not use your method as it does not make sense except that it does if only attacking at a single time in the game. Again please do not think the Antimagic ray is an attack it is more like a spell that is active at the time of combat and just happens for good or bad to shift with movement.. If we look at it that way that it is not an attack but a circumstance as it moves its body then it will attack on the fly one at a time when it can shoot its eyes and come to rest with the main eye facing a new direction and now Antimagic field going that way. If I have some one on watch over a wall or if someone has a ready action t unleash a bolt at the opening of the door facing matters. And it can change if they target a diff door.</p></blockquote><p></p>
[QUOTE="Frostbiter01, post: 6825935, member: 6677201"] If that is the case not only would you have the 3 rays at Logue you would fire 3 more from 4th arc at Bioran. First the facing argument here is an issue. In all versions before and after whenever facing is decreed, the facing follows the face of the creature. Just check out gaze weapons if you must, they are not 360 degrees. You can sneak up on them. The main reason is he eye ray of anti magic can fire only one way. Even your diagram says you are looking at this from the player perspective. If I rename arcs 1 - 4 as forward, left, Backward, and right it would be the same way as you have described it because you are setting up per your player instead of the creature. I can rename them that way because those exact descriptions don't change no matter what the creature does. The creature creates the arcs and where he swings his eye determines that. In fact in some books state the arc (especially if the main eye is closed) can be driven like a line right through the beholder center. Thus getting 6 eyes blasting the party ahead (3 to the left of the center line and 3 to the right of the center line). When the eye is open you are forced to the arcs you have above. (Nice Pic by the way). So I could have a totally different arc if the eye is closed compared to the arc when it is open. Yeah I would not use your method as it does not make sense except that it does if only attacking at a single time in the game. Again please do not think the Antimagic ray is an attack it is more like a spell that is active at the time of combat and just happens for good or bad to shift with movement.. If we look at it that way that it is not an attack but a circumstance as it moves its body then it will attack on the fly one at a time when it can shoot its eyes and come to rest with the main eye facing a new direction and now Antimagic field going that way. If I have some one on watch over a wall or if someone has a ready action t unleash a bolt at the opening of the door facing matters. And it can change if they target a diff door. [/QUOTE]
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