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Beholder's Eye Beams
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<blockquote data-quote="ChefOrc" data-source="post: 2995503" data-attributes="member: 29426"><p>I guess it it threads like this that made Mike Mearls decide to run a "let's revisit the beholder" seminar at GenCon ...</p><p></p><p>Anyways, I was reading the Complete Guide to Beholders from Goodman Games. Their take on it solves the problem completely (I am not saying they are necessarily right, but their solution is effective).</p><p></p><p>There is a sentence in the description of beholders that says:</p><p></p><p></p><p>Now this sentence can be normally understood as saying that every eye ray shoots once a round, or if you stretch it a bit, that it is the action of shooting that can be taken once a round. In other words, all eye rays have to be shot at the same time, once per round. Now that assumes that the author of the beholder entry was not very clear, but that really wouldn't be the first time ...</p><p></p><p>With that assumption, the "apparent intent" of being restricted to 3 eye ray per arc is automatically respected. A beholder can turn and move as much as it wants before or after firing its rays. All that matters is that when it shoots (once per round), the arcs are specified, and the limit per arc is applied.</p><p></p><p>Simple and effective. I personnally like that interpratation because I feel that this is what the intent was.</p></blockquote><p></p>
[QUOTE="ChefOrc, post: 2995503, member: 29426"] I guess it it threads like this that made Mike Mearls decide to run a "let's revisit the beholder" seminar at GenCon ... Anyways, I was reading the Complete Guide to Beholders from Goodman Games. Their take on it solves the problem completely (I am not saying they are necessarily right, but their solution is effective). There is a sentence in the description of beholders that says: Now this sentence can be normally understood as saying that every eye ray shoots once a round, or if you stretch it a bit, that it is the action of shooting that can be taken once a round. In other words, all eye rays have to be shot at the same time, once per round. Now that assumes that the author of the beholder entry was not very clear, but that really wouldn't be the first time ... With that assumption, the "apparent intent" of being restricted to 3 eye ray per arc is automatically respected. A beholder can turn and move as much as it wants before or after firing its rays. All that matters is that when it shoots (once per round), the arcs are specified, and the limit per arc is applied. Simple and effective. I personnally like that interpratation because I feel that this is what the intent was. [/QUOTE]
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