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Being a whimsical DM
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<blockquote data-quote="VariSami" data-source="post: 6064823" data-attributes="member: 6698543"><p>I try to keep things serious, having failed to do so during the beginning of my GM'ing career with WHFRP 2nd edition.</p><p></p><p>I still try to use less than obvious or harmless references. For example, in a fame I was running this summer, there were a few Gintama-related names such as:</p><p>1. Balmung Fezarion: A Fey'Ri Warlock that acted as the protector of the fiendblooded in a lawless zone. Main antagonist.</p><p>2. Jugem: A Tanarruk that acted as Balmung's right hand man.</p><p>3. Isaac Schneider: An Aasimar Paladin of Freedom that worshipped Zura, the Young Noble of Fury. Balmung's nemesis and a helper for the player characters.</p><p>All of the above are parts of the name of a monkey in Gintama. Luckily my players hadn't watched the show.</p><p>4. Zura, the Young Noble of Fury: A CG deity of freedom fighters in a city of absolute law. Outlawed.</p><p>5. Elisabeth: Isaac's Healer friend and a hot-blooded follower of Zura. Used a white, hooded dress.</p><p>Zura (Katsura) and Elisabeth are a terrorist and his alien pet/friend in Gintama.</p><p></p><p>In my current campaign, there is a Musteval called Martin, referencing Redwall. There is also a Kender called Melira (a reference to MTG). Using a Kender felt whimsical to my players but last time we played, that Kender ended up being teleported in an unknown place where a few customers of the inn owned by their patron had been lost. The player that propmpted the Kender really panicked.</p><p></p><p>Then again, one of my players in that campaign is an Anarchist that poses as a Xaositect. They've ran into some Xaositects which has forced me to make up quirky characters. One Anarchist, when posing as a Xaositect, only uses strings of "pe" to communicate (another reference to the monkey in Gintama). There was an antagonistic Xaositect Air Genasi called Windy Windbag that basically threw lightning bolts in the general direction of the characters on a whim. He had cursed a Mimir to spew profanities at anyone asking it anything (mostly your mother jokes related to planar destinations). The first quest the characters received included finding a pair of Xaositects with a copy of a booklet called the Amorous Adventures of Factol Hashkar. And they randomly bumped into factol Hashkar (whom they didn't recognize at first) while asking about it. There was also a Bariaur merchant called Bor that told the characters that he sells dirt from all around the Great Ring</p><p></p><p>So yeah, there are whimsical parts in my games. However, I try to give them more depth if possible. Melira (the Kender) is actually a surprisingly knowledgeable researcher for the Fraternity of Order despite her AD/HD. Windy was a really creepy individual that demonstrated dangerous whims. Bor had a good explanation for being a dirt merchant: different soils offer necessary nutrients for different planar plants.</p></blockquote><p></p>
[QUOTE="VariSami, post: 6064823, member: 6698543"] I try to keep things serious, having failed to do so during the beginning of my GM'ing career with WHFRP 2nd edition. I still try to use less than obvious or harmless references. For example, in a fame I was running this summer, there were a few Gintama-related names such as: 1. Balmung Fezarion: A Fey'Ri Warlock that acted as the protector of the fiendblooded in a lawless zone. Main antagonist. 2. Jugem: A Tanarruk that acted as Balmung's right hand man. 3. Isaac Schneider: An Aasimar Paladin of Freedom that worshipped Zura, the Young Noble of Fury. Balmung's nemesis and a helper for the player characters. All of the above are parts of the name of a monkey in Gintama. Luckily my players hadn't watched the show. 4. Zura, the Young Noble of Fury: A CG deity of freedom fighters in a city of absolute law. Outlawed. 5. Elisabeth: Isaac's Healer friend and a hot-blooded follower of Zura. Used a white, hooded dress. Zura (Katsura) and Elisabeth are a terrorist and his alien pet/friend in Gintama. In my current campaign, there is a Musteval called Martin, referencing Redwall. There is also a Kender called Melira (a reference to MTG). Using a Kender felt whimsical to my players but last time we played, that Kender ended up being teleported in an unknown place where a few customers of the inn owned by their patron had been lost. The player that propmpted the Kender really panicked. Then again, one of my players in that campaign is an Anarchist that poses as a Xaositect. They've ran into some Xaositects which has forced me to make up quirky characters. One Anarchist, when posing as a Xaositect, only uses strings of "pe" to communicate (another reference to the monkey in Gintama). There was an antagonistic Xaositect Air Genasi called Windy Windbag that basically threw lightning bolts in the general direction of the characters on a whim. He had cursed a Mimir to spew profanities at anyone asking it anything (mostly your mother jokes related to planar destinations). The first quest the characters received included finding a pair of Xaositects with a copy of a booklet called the Amorous Adventures of Factol Hashkar. And they randomly bumped into factol Hashkar (whom they didn't recognize at first) while asking about it. There was also a Bariaur merchant called Bor that told the characters that he sells dirt from all around the Great Ring So yeah, there are whimsical parts in my games. However, I try to give them more depth if possible. Melira (the Kender) is actually a surprisingly knowledgeable researcher for the Fraternity of Order despite her AD/HD. Windy was a really creepy individual that demonstrated dangerous whims. Bor had a good explanation for being a dirt merchant: different soils offer necessary nutrients for different planar plants. [/QUOTE]
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