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<blockquote data-quote="Kae'Yoss" data-source="post: 3358952" data-attributes="member: 4134"><p>Over here, it's called "Das Schwarze Auge" (DSA). I hate it like poison <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p> </p><p></p><p>If I remember what I do know about the game (I saw some older edition, not the current one, that being 4e), did have something similar, but not the same. I think you rolled on your ability, and had to stay below (or above?) it with the d20. </p><p></p><p>It took them until the current edition to separate races and classes (it still had "hero type" mechanics before). And there were many other things I objected to: there was something like advantages and disadvantages, like superstition and greed, and you had stats and had to roll for them in situations where it might come up. The spells all had silly rhymes as names (no "Polymorph", but "Spindalee-Spindalelz - Be someone Else"), which might be funny in some instants, but the rules shouldn't be like that.</p><p></p><p>The 4th edition is often called D20SA - I haven't seen it personally, but several people who have seen it accuse it of being a D20 copy. Wouldn't be the firt time it "borrowed" from D&D: The game first was released a couple of months after D&D was first translated into German, and by the very same guy who translated D&D into German. Since I feel a deep loathing of the D&D translations (they show that you really can rape a language), I can't take anything seriously from the guy who did it first.</p><p></p><p></p><p>Okay, my rant's over (My Hat of ASD Know no limit!), back to the matters at hand.</p><p></p><p></p><p></p><p>So it wasn't included in the book itself? Aventuria (though not actually "adventura", it's still a name so cheesy that Max Payne, Dr. Evil and Action Man would feel right at home) was always pretty much hard-wired into the game, with hero types being setting specific and all that.</p><p></p><p>I guess they know that they have absolutely no chance to compete with D&D on the English sector, but that still doesn't explain why they release an incomplete product. Still, this fits neatly into the rest of my opinion about DSA and their creators.</p><p></p><p>I just visited the Dark Eye website. They call DSA the premier German RPG. I don't know whether they mean premier game made in Germany (which would be like saying "humans are the most intelligent humanoid species on Earth) or most-sold and -played game in Germany, which I will believe after I saw numbers supporting it (I'm not at all sure that it could beat D&D, or even WoD). They also have a couple of Adventures, which they themselves call "brilliant". I can't stand people blowing their own horn like that.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3358952, member: 4134"] Over here, it's called "Das Schwarze Auge" (DSA). I hate it like poison ;) If I remember what I do know about the game (I saw some older edition, not the current one, that being 4e), did have something similar, but not the same. I think you rolled on your ability, and had to stay below (or above?) it with the d20. It took them until the current edition to separate races and classes (it still had "hero type" mechanics before). And there were many other things I objected to: there was something like advantages and disadvantages, like superstition and greed, and you had stats and had to roll for them in situations where it might come up. The spells all had silly rhymes as names (no "Polymorph", but "Spindalee-Spindalelz - Be someone Else"), which might be funny in some instants, but the rules shouldn't be like that. The 4th edition is often called D20SA - I haven't seen it personally, but several people who have seen it accuse it of being a D20 copy. Wouldn't be the firt time it "borrowed" from D&D: The game first was released a couple of months after D&D was first translated into German, and by the very same guy who translated D&D into German. Since I feel a deep loathing of the D&D translations (they show that you really can rape a language), I can't take anything seriously from the guy who did it first. Okay, my rant's over (My Hat of ASD Know no limit!), back to the matters at hand. So it wasn't included in the book itself? Aventuria (though not actually "adventura", it's still a name so cheesy that Max Payne, Dr. Evil and Action Man would feel right at home) was always pretty much hard-wired into the game, with hero types being setting specific and all that. I guess they know that they have absolutely no chance to compete with D&D on the English sector, but that still doesn't explain why they release an incomplete product. Still, this fits neatly into the rest of my opinion about DSA and their creators. I just visited the Dark Eye website. They call DSA the premier German RPG. I don't know whether they mean premier game made in Germany (which would be like saying "humans are the most intelligent humanoid species on Earth) or most-sold and -played game in Germany, which I will believe after I saw numbers supporting it (I'm not at all sure that it could beat D&D, or even WoD). They also have a couple of Adventures, which they themselves call "brilliant". I can't stand people blowing their own horn like that. [/QUOTE]
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