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Being threatened by products you aren't interested in
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<blockquote data-quote="bento" data-source="post: 3358961" data-attributes="member: 36597"><p>I do think the gripe-ers have a point. WoTC owns the intellectual properties of the settings, and then they put corporate resources (assigned authors, graphic artists, press time at the publishers) to make a book happen. It's an investment. It's in THEIR best interest to make more adventures this year than last. It's in THEIR best interest to ship twice as many Eberron books that Forgotten Realms book this year.</p><p></p><p>That's not to say that it isn't an investment for Random House to publish a new Amy Tan book, but Amy can decide not to write a book this year, OR write two this year. As long as Random House can budget the marketing dollars and press time, if she writes two then RH will get both on the shelves in 12 months.</p><p></p><p>The same issues that rule the gaming companies are seen in the comic book world. You want to write a Spider-Man comic? Then you'll have to do it by Marvel's rules or they'll sue you as soon as it sees light. Why? Because Marvel owns Spider-Man! But if tomorrow Marvel decides no more Spider-Man, then that's their choice.</p><p></p><p>Now going back to gaming. Rather than complain about your favorite setting not getting enough love, I've seen plenty of people pour their creativity in creating new PrCs, spells or new storylines to get what they want from the game. For those whiners - stop complaining and start putting your creative hats on! The tools are all there in front of you. </p><p></p><p>The only difference between you and Keith Baker is at the end of the day he draws a paycheck from WoTC, while you have the love and admiration of your players for making an excellent adventure come to life!</p></blockquote><p></p>
[QUOTE="bento, post: 3358961, member: 36597"] I do think the gripe-ers have a point. WoTC owns the intellectual properties of the settings, and then they put corporate resources (assigned authors, graphic artists, press time at the publishers) to make a book happen. It's an investment. It's in THEIR best interest to make more adventures this year than last. It's in THEIR best interest to ship twice as many Eberron books that Forgotten Realms book this year. That's not to say that it isn't an investment for Random House to publish a new Amy Tan book, but Amy can decide not to write a book this year, OR write two this year. As long as Random House can budget the marketing dollars and press time, if she writes two then RH will get both on the shelves in 12 months. The same issues that rule the gaming companies are seen in the comic book world. You want to write a Spider-Man comic? Then you'll have to do it by Marvel's rules or they'll sue you as soon as it sees light. Why? Because Marvel owns Spider-Man! But if tomorrow Marvel decides no more Spider-Man, then that's their choice. Now going back to gaming. Rather than complain about your favorite setting not getting enough love, I've seen plenty of people pour their creativity in creating new PrCs, spells or new storylines to get what they want from the game. For those whiners - stop complaining and start putting your creative hats on! The tools are all there in front of you. The only difference between you and Keith Baker is at the end of the day he draws a paycheck from WoTC, while you have the love and admiration of your players for making an excellent adventure come to life! [/QUOTE]
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