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Being threatened by products you aren't interested in
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<blockquote data-quote="Henry" data-source="post: 3359880" data-attributes="member: 158"><p>I can understand it, and I'd even posit that your example isn't as close to the mark as it could be. A closer example: Patricia Cornwell. My wife is a big fan of Cornwell's "Scarpetta" novels. Any time she writes about any other characters, or genres, or settings, my wife turns off completely, and mildly complains about why Cornwell "isn't doing more Scarpetta", which she'd pick up in a heartbeat. I see it with fans complaining about Paramount trying Andromeda, about Stargate having two franchises, Atlantis and SG-1, etc. The phenom does exist in other venues.</p><p></p><p>I can understand it because people recognize that writers, RPG companies, and brand-makers only have so many resources to throw at new projects. Every "Eberron" hard cover is one FR hardcover that doesn't get made. Every "hobgoblin" common mini is one "dark creeper" common that wasn't designed and produced.</p><p></p><p>By the same sword, I also recognize that companies have to try new things, be innovative, and attempt new market segments. The larger you are, the more fans you have, and the more complaining you see when the "tried and true" isn't revisited. These fans would love nothing better than to see 24 Forgotten Realms hardbacks a year, and three releases in December. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> However, some people are disingenous too, when they slam a product that's not up their alley, claiming it's "boring", or "not innovative" as reasons for not wanting it. They need to be honest -- they want the tried and true, not the experimental and new!</p><p></p><p>But WotC and other companies have to break out of the mold, try new things, and respond to fans. I'm fine with them complaining, but complaining bitterly gets them nowhere.</p></blockquote><p></p>
[QUOTE="Henry, post: 3359880, member: 158"] I can understand it, and I'd even posit that your example isn't as close to the mark as it could be. A closer example: Patricia Cornwell. My wife is a big fan of Cornwell's "Scarpetta" novels. Any time she writes about any other characters, or genres, or settings, my wife turns off completely, and mildly complains about why Cornwell "isn't doing more Scarpetta", which she'd pick up in a heartbeat. I see it with fans complaining about Paramount trying Andromeda, about Stargate having two franchises, Atlantis and SG-1, etc. The phenom does exist in other venues. I can understand it because people recognize that writers, RPG companies, and brand-makers only have so many resources to throw at new projects. Every "Eberron" hard cover is one FR hardcover that doesn't get made. Every "hobgoblin" common mini is one "dark creeper" common that wasn't designed and produced. By the same sword, I also recognize that companies have to try new things, be innovative, and attempt new market segments. The larger you are, the more fans you have, and the more complaining you see when the "tried and true" isn't revisited. These fans would love nothing better than to see 24 Forgotten Realms hardbacks a year, and three releases in December. :) However, some people are disingenous too, when they slam a product that's not up their alley, claiming it's "boring", or "not innovative" as reasons for not wanting it. They need to be honest -- they want the tried and true, not the experimental and new! But WotC and other companies have to break out of the mold, try new things, and respond to fans. I'm fine with them complaining, but complaining bitterly gets them nowhere. [/QUOTE]
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