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Belt of Dwarvenkind + Deep Halfling
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<blockquote data-quote="Tessarael" data-source="post: 1177592" data-attributes="member: 12909"><p>DMG 3.5E states the following abilities for Belt of Dwarvenkind, which apply to Dwarves as well:</p><p></p><p>+4 competence bonus on CHA checks and CHA-based skill checks related to dealing with Dwarves</p><p></p><p>+2 competence bonus on CHA checks and CHA-based skill checks related to dealing with Gnomes and Halflings</p><p></p><p>-2 competence bonus on CHA checks and CHA-based skill checks related to dealing with anyone else</p><p></p><p>read/speak/understand Dwarven</p><p></p><p>If not a Dwarf, you get the following:</p><p></p><p>60' Darkvision (doesn't stack, overlaps - e.g. if you had 30' Darkvision, it would now be 60')</p><p></p><p>Dwarven Stonecunning (no extra bonus if you already have it)</p><p></p><p>+2 enhancement bonus to Constitution (your Halfling will get this; it overlaps with any other enhancement bonuses to Constitution)</p><p></p><p>+2 resistance bonus to saves against poison, spells and spell-like effects (this will stack with your racial bonus, as the bonuses are of different types; it overlaps with any other resistance bonuses)</p></blockquote><p></p>
[QUOTE="Tessarael, post: 1177592, member: 12909"] DMG 3.5E states the following abilities for Belt of Dwarvenkind, which apply to Dwarves as well: +4 competence bonus on CHA checks and CHA-based skill checks related to dealing with Dwarves +2 competence bonus on CHA checks and CHA-based skill checks related to dealing with Gnomes and Halflings -2 competence bonus on CHA checks and CHA-based skill checks related to dealing with anyone else read/speak/understand Dwarven If not a Dwarf, you get the following: 60' Darkvision (doesn't stack, overlaps - e.g. if you had 30' Darkvision, it would now be 60') Dwarven Stonecunning (no extra bonus if you already have it) +2 enhancement bonus to Constitution (your Halfling will get this; it overlaps with any other enhancement bonuses to Constitution) +2 resistance bonus to saves against poison, spells and spell-like effects (this will stack with your racial bonus, as the bonuses are of different types; it overlaps with any other resistance bonuses) [/QUOTE]
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