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*Dungeons & Dragons
Belts of Giant Strength?
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<blockquote data-quote="Tessarael" data-source="post: 9716624" data-attributes="member: 12909"><p>The problem with the Giant Strength magic items is that they go past the maximum of 20 in an ability score. That limit of 20 is there for bounded accuracy. Gauntlets of Ogre Power don't have the same issue as they set Strength to 19, so they will be more balanced.</p><p></p><p>We had a 5E house rule like this:</p><ul> <li data-xf-list-type="ul">Rare item, requiring attunement, sets ability score to 13, or ability +2 with maximum of 20. Cost 2,000gp.</li> <li data-xf-list-type="ul">Very rare item, requiring attunement, sets ability score to 17, or ability +4 with maximum of 20. Cost 8,000gp.</li> <li data-xf-list-type="ul">Legendary item, requiring attunement, sets ability score to 21. Cost 18,000gp.</li> </ul><p>If you already have an ability score of say 18, the rare item gives you a total in that ability of 20, and you don't benefit further from the very rare or legendary versions. On the other hand, if you have a low ability score, then you will benefit from the very rare or legendary versions. </p><p></p><p>Keep in mind that if the character has say Constitution 8, then the rare item boosting Constitution to 12 gives +2 HP/level and +2 to Constitution saves, which is significant. You also might want to say give your animal companion a rare Circlet of Intelligence to boost their Intelligence to 12 for example.</p></blockquote><p></p>
[QUOTE="Tessarael, post: 9716624, member: 12909"] The problem with the Giant Strength magic items is that they go past the maximum of 20 in an ability score. That limit of 20 is there for bounded accuracy. Gauntlets of Ogre Power don't have the same issue as they set Strength to 19, so they will be more balanced. We had a 5E house rule like this: [LIST] [*]Rare item, requiring attunement, sets ability score to 13, or ability +2 with maximum of 20. Cost 2,000gp. [*]Very rare item, requiring attunement, sets ability score to 17, or ability +4 with maximum of 20. Cost 8,000gp. [*]Legendary item, requiring attunement, sets ability score to 21. Cost 18,000gp. [/LIST] If you already have an ability score of say 18, the rare item gives you a total in that ability of 20, and you don't benefit further from the very rare or legendary versions. On the other hand, if you have a low ability score, then you will benefit from the very rare or legendary versions. Keep in mind that if the character has say Constitution 8, then the rare item boosting Constitution to 12 gives +2 HP/level and +2 to Constitution saves, which is significant. You also might want to say give your animal companion a rare Circlet of Intelligence to boost their Intelligence to 12 for example. [/QUOTE]
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Belts of Giant Strength?
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