Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Ben Riggs interviews Fred Hicks and Cam Banks, then shares WotC sales data.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SlyFlourish" data-source="post: 9788084" data-attributes="member: 54840"><p>I argue WOTC isn't in a position to really innovate. 5e is great but aside from a few things like Advantage, I'm not sure it's an innovation and more of a refinement. Mike Mearls reguarly posts on his patreon (he just posted about the problems with legendary resistance today) about the compromises they had to make to stay true to D&D.</p><p></p><p>There's so much innovation happening in TTRPGs outside of things coming out from WOTC. How long did it take a D&D book to mention safety tools? The D&D Starter Set is the first set to omit ability scores and just include bonuses, an ancient and largely useless holdover. WOTC definitely lags behind other RPGs who are able to move much faster, try more interesting concepts out, and break away from 50 years of tradition. Daggerheart, for me, is a great example of the innovation we can find in RPGs with damage thresholds, story-based turn order (whatever you think of it), quick-build character folios, hope and fear mechanics, and so on. And even in Daggerheart's case, they took a lot of this from <em>other</em> RPGs which they reference in the beginning: Blades in the Dark, 13th Age, Cypher, and so on.</p><p></p><p>WOTC <em>can't</em> truely innovate <em>because</em> they're as big as they are with the 50 year legacy. They're far more bound to the past than any other RPG publisher. They'd never make a product like Mork Borg or Ironsworn. They're in no position to.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9788084, member: 54840"] I argue WOTC isn't in a position to really innovate. 5e is great but aside from a few things like Advantage, I'm not sure it's an innovation and more of a refinement. Mike Mearls reguarly posts on his patreon (he just posted about the problems with legendary resistance today) about the compromises they had to make to stay true to D&D. There's so much innovation happening in TTRPGs outside of things coming out from WOTC. How long did it take a D&D book to mention safety tools? The D&D Starter Set is the first set to omit ability scores and just include bonuses, an ancient and largely useless holdover. WOTC definitely lags behind other RPGs who are able to move much faster, try more interesting concepts out, and break away from 50 years of tradition. Daggerheart, for me, is a great example of the innovation we can find in RPGs with damage thresholds, story-based turn order (whatever you think of it), quick-build character folios, hope and fear mechanics, and so on. And even in Daggerheart's case, they took a lot of this from [I]other[/I] RPGs which they reference in the beginning: Blades in the Dark, 13th Age, Cypher, and so on. WOTC [I]can't[/I] truely innovate [I]because[/I] they're as big as they are with the 50 year legacy. They're far more bound to the past than any other RPG publisher. They'd never make a product like Mork Borg or Ironsworn. They're in no position to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ben Riggs interviews Fred Hicks and Cam Banks, then shares WotC sales data.
Top