Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Ben Riggs interviews Fred Hicks and Cam Banks, then shares WotC sales data.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AlViking" data-source="post: 9789560" data-attributes="member: 6906980"><p>The target audience and consumers of D&D are not static. Some people keep playing, some stop playing, others pick it up. With 5e the number that they retained and gained grew for years on end which broke a pattern that had been established for multiple editions. There are many reasons for that and I don't claim I know what they are, no one does. But one thing is clear - 4e was very "innovative" and the sales sunk to the level that WOTC was considering throwing in the towel. If innovation was always good, even if the old guard abandoned it, the influx of new people would have more than countered it.</p><p></p><p>Legacy players, people who played a previous version, are a small part of the market for D&D. If they "rejected" 4e it's because a lot of people didn't like the game. To be clear 3 and 3.5 don't get a pass here either - they struck out with those versions as well for different reasons. I think 3e was innovative in how it turned around the numbers (something that should have been done long before by TSR) and in trying to be more consistent. Where they fell apart IMHO was that it was too "crunchy" for a lot of people, system mastery made a vast difference in character effectiveness, the game was completely dominated by casters at higher levels. </p><p></p><p>But I guess I shouldn't be surprised that this thread, like what feels like the majority of threads has once more just become yet one more variation of "Let's bash the designers of the most popular TTRPG ever because they don't know what they're doing." We all have ideas of how the game could be better. Unfortunately almost all of them are different and incompatible.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9789560, member: 6906980"] The target audience and consumers of D&D are not static. Some people keep playing, some stop playing, others pick it up. With 5e the number that they retained and gained grew for years on end which broke a pattern that had been established for multiple editions. There are many reasons for that and I don't claim I know what they are, no one does. But one thing is clear - 4e was very "innovative" and the sales sunk to the level that WOTC was considering throwing in the towel. If innovation was always good, even if the old guard abandoned it, the influx of new people would have more than countered it. Legacy players, people who played a previous version, are a small part of the market for D&D. If they "rejected" 4e it's because a lot of people didn't like the game. To be clear 3 and 3.5 don't get a pass here either - they struck out with those versions as well for different reasons. I think 3e was innovative in how it turned around the numbers (something that should have been done long before by TSR) and in trying to be more consistent. Where they fell apart IMHO was that it was too "crunchy" for a lot of people, system mastery made a vast difference in character effectiveness, the game was completely dominated by casters at higher levels. But I guess I shouldn't be surprised that this thread, like what feels like the majority of threads has once more just become yet one more variation of "Let's bash the designers of the most popular TTRPG ever because they don't know what they're doing." We all have ideas of how the game could be better. Unfortunately almost all of them are different and incompatible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ben Riggs interviews Fred Hicks and Cam Banks, then shares WotC sales data.
Top