Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Ben Riggs: 'The Golden Age of TTRPGs is Dead'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Swanosaurus" data-source="post: 9234515" data-attributes="member: 7044220"><p>Wow, I must confess that this article makes me a bit angry. It comes across as if role-playing was all about D&D5 and its community; commercially, that may be close to the truth, but my perspective on my hobby is not a commercial one, and my definition of a "Golden Age" is not dependant on how much money is made with something. To me, as someone who never got into D&D and isn't that comfortable with a LOT of the core assumptions that come with D&D (levelling, classes, spell-slot magic, tons of magic items, the three-encounter day ...), the "Golden Age" that Riggs describes feels rather stifling, with a lot of RPG authors trying to fit their ideas into the 5th Edition mold in the hopes of turning a dime instead of being true to their vision (and I dare say most of them probably still don't get a lot out of going with 5e, financially, because there is such of flood of 5e products, how are you going to stick out?). My heart bleeds every time I see a settings that feels like an original idea has been mutilated to make it "5e compatible".</p><p>To me, the Golden Age of RPGs lies in the maybe relatively modest success of games like Troika, Mothership, Cloud Empress, in the resurgence of RuneQuest (which may be clunky as hell, but which also is an organic whole with a vision that could never sucessfully be duplicated by any 5e product, 13th Age in Glorantha be damned!), in the slow but steady development of Pelgrane Press' Gumshoe Engine games, in the fusion of core principles of Traveller and D&D into the beautifully simple Barbarians of Lemuria system, which, by now, forms the basis of a whole family of RPGs ...</p><p></p><p>I guess for Riggs all of this is marginal, just some splashes created by the death throes of the Golden Age of RPGs. To me, all of this IS the Golden Age of RPGs, and if the 5e monoculture breaks apart, I'll welcome the breath of fresh air, commercial success be damned. Claiming that RPGs will become less interesting, less exciting and less creative only makes sense if the only thing that ever interests you are 5e products.</p></blockquote><p></p>
[QUOTE="Swanosaurus, post: 9234515, member: 7044220"] Wow, I must confess that this article makes me a bit angry. It comes across as if role-playing was all about D&D5 and its community; commercially, that may be close to the truth, but my perspective on my hobby is not a commercial one, and my definition of a "Golden Age" is not dependant on how much money is made with something. To me, as someone who never got into D&D and isn't that comfortable with a LOT of the core assumptions that come with D&D (levelling, classes, spell-slot magic, tons of magic items, the three-encounter day ...), the "Golden Age" that Riggs describes feels rather stifling, with a lot of RPG authors trying to fit their ideas into the 5th Edition mold in the hopes of turning a dime instead of being true to their vision (and I dare say most of them probably still don't get a lot out of going with 5e, financially, because there is such of flood of 5e products, how are you going to stick out?). My heart bleeds every time I see a settings that feels like an original idea has been mutilated to make it "5e compatible". To me, the Golden Age of RPGs lies in the maybe relatively modest success of games like Troika, Mothership, Cloud Empress, in the resurgence of RuneQuest (which may be clunky as hell, but which also is an organic whole with a vision that could never sucessfully be duplicated by any 5e product, 13th Age in Glorantha be damned!), in the slow but steady development of Pelgrane Press' Gumshoe Engine games, in the fusion of core principles of Traveller and D&D into the beautifully simple Barbarians of Lemuria system, which, by now, forms the basis of a whole family of RPGs ... I guess for Riggs all of this is marginal, just some splashes created by the death throes of the Golden Age of RPGs. To me, all of this IS the Golden Age of RPGs, and if the 5e monoculture breaks apart, I'll welcome the breath of fresh air, commercial success be damned. Claiming that RPGs will become less interesting, less exciting and less creative only makes sense if the only thing that ever interests you are 5e products. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ben Riggs: 'The Golden Age of TTRPGs is Dead'
Top