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Ben Riggs: 'The Golden Age of TTRPGs is Dead'
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9306024" data-attributes="member: 11760"><p>OK, but when the conversation generally (not in each specific case is) "omg, it's unreasonable to ask people to learn and run a new game," that needs to be qualified nowadays.</p><p></p><p>I would argue that most games produced in the last 15 years require 30 minutes or less to learn. Yes, there are some exceptions, and maybe that's what some individuals have historically liked, but we can't have every conversation about trying new games be dominated by people screaming "NO, IT'S UNPOSSIBLE!" </p><p></p><p>Both sides should qualify what they're saying in this regard, unless everyone really loves just talking past each other. (Which, given what ENWorld looks like at times, maybe everyone but a select few do.)</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9306024, member: 11760"] OK, but when the conversation generally (not in each specific case is) "omg, it's unreasonable to ask people to learn and run a new game," that needs to be qualified nowadays. I would argue that most games produced in the last 15 years require 30 minutes or less to learn. Yes, there are some exceptions, and maybe that's what some individuals have historically liked, but we can't have every conversation about trying new games be dominated by people screaming "NO, IT'S UNPOSSIBLE!" Both sides should qualify what they're saying in this regard, unless everyone really loves just talking past each other. (Which, given what ENWorld looks like at times, maybe everyone but a select few do.) [/QUOTE]
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Ben Riggs: 'The Golden Age of TTRPGs is Dead'
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