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<blockquote data-quote="Mannahnin" data-source="post: 9092009" data-attributes="member: 7026594"><p>Well, I'm speaking as a former fencer, aikidoist, and LARPer, and current weightlifter. I'm accustomed to 2-5 minute breaks between fairly short periods of heavy to extreme exertion, for the most part.</p><p></p><p>I agree that there's a meaningful difference between an hour (long enough to have a full meal AND a bit of a stretch and breather) and a five minute break (which is plenty to get a drink of water, adjust your gear, and return your breathing and heart rate to normal).</p><p></p><p>IME 10-15 minutes like you're citing is a good rest period for a period of exertion considerably longer than an action movie or D&D fight. It's obviously subjective based on our prior experiences, but I don't think that an hour is inherently any more intuitive a minimal break to refresh between fights than five minutes is.</p><p></p><p>To the contrary, like Voadam, I find that an hour is too long to maintain credibility with an action movie-style pacing, and I've seen this issue crop up with my 5E players. Where I've tried to provide a plausible safe rest spot in a dungeon, say, and I've seen them balk and conclude that there's no way they could expect to stay undisturbed for an hour. So they press on and don't take the rest. :/</p><p></p><p>I note that in OD&D and Basic D&D PCs are required to take a 10 minute break every hour of dungeon exploration, and that every combat is abstractly considered to take 10 minutes for exploration and torch tracking purposes. However many rounds it takes + the remainder for rest, a little bandaging, and looting the bodies.</p><p></p><p></p><p>So you dislike it in 5E too then, for Fighters?</p><p></p><p>In practice in 4E it wasn't used every encounter, unless perhaps by a Dwarf, who got to use it as a Minor action (like the 5E Fighter with their Bonus action), as opposed to it being a Standard action for everyone else. In my experience most folks would prefer not to give up a full action for it, so it was only used when really needed. (except by Dwarves).</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9092009, member: 7026594"] Well, I'm speaking as a former fencer, aikidoist, and LARPer, and current weightlifter. I'm accustomed to 2-5 minute breaks between fairly short periods of heavy to extreme exertion, for the most part. I agree that there's a meaningful difference between an hour (long enough to have a full meal AND a bit of a stretch and breather) and a five minute break (which is plenty to get a drink of water, adjust your gear, and return your breathing and heart rate to normal). IME 10-15 minutes like you're citing is a good rest period for a period of exertion considerably longer than an action movie or D&D fight. It's obviously subjective based on our prior experiences, but I don't think that an hour is inherently any more intuitive a minimal break to refresh between fights than five minutes is. To the contrary, like Voadam, I find that an hour is too long to maintain credibility with an action movie-style pacing, and I've seen this issue crop up with my 5E players. Where I've tried to provide a plausible safe rest spot in a dungeon, say, and I've seen them balk and conclude that there's no way they could expect to stay undisturbed for an hour. So they press on and don't take the rest. :/ I note that in OD&D and Basic D&D PCs are required to take a 10 minute break every hour of dungeon exploration, and that every combat is abstractly considered to take 10 minutes for exploration and torch tracking purposes. However many rounds it takes + the remainder for rest, a little bandaging, and looting the bodies. So you dislike it in 5E too then, for Fighters? In practice in 4E it wasn't used every encounter, unless perhaps by a Dwarf, who got to use it as a Minor action (like the 5E Fighter with their Bonus action), as opposed to it being a Standard action for everyone else. In my experience most folks would prefer not to give up a full action for it, so it was only used when really needed. (except by Dwarves). [/QUOTE]
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