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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="James Gasik" data-source="post: 9092393" data-attributes="member: 6877472"><p><h2>The Revised Ranger</h2> <ul> <li data-xf-list-type="ul">2d6 HD per level. </li> <li data-xf-list-type="ul">No more medium armor proficiency, emphasizing Dex builds and the Stealth skill.</li> <li data-xf-list-type="ul">Dexterity and Wisdom saving throw proficiency.</li> <li data-xf-list-type="ul">No change to the skill list, but they gain proficiency with the herbalism kit.</li> <li data-xf-list-type="ul"><em><strong>Ambuscade</strong> </em>grants an action to Attack or Hide prior to all other actions, when you roll initiative. </li> <li data-xf-list-type="ul"><em>Natural Explorer</em> is unchanged.</li> <li data-xf-list-type="ul"><em>Fighting Style</em> is unchanged.</li> <li data-xf-list-type="ul"><em>Skirmisher’s Stealth</em> is a feature to make the ranger’s Stealth work better than anyone else’s – specifically, they can leave hiding, stab someone, and return to hiding without the chosen target actually seeing them. </li> <li data-xf-list-type="ul"><em>Primeval Awareness</em> is unchanged.</li> <li data-xf-list-type="ul"><em>Ability Score Improvement</em> and <em>Extra Attack</em> are right where you’d expect.</li> <li data-xf-list-type="ul">The Revised Ranger’s subclasses are Spirit Paths. <ul> <li data-xf-list-type="ul">The <em>Guardian</em> is a brown bear when summoned, and it grants temporary hit points once per short rest.</li> <li data-xf-list-type="ul">The <em>Seeker</em> is a giant eagle when summoned, and its invocation option grants everyone in your party advantage against the target creature until the end of your next turn. This could be a mighty lot of punishment. (Admittedly, <em>faerie fire</em> is also a good way to accomplish this effect, and for a longer duration.)</li> <li data-xf-list-type="ul">The <em>Stalker</em> is a dire wolf when summoned, and when invoked it grants a damage boost on one attack.</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="James Gasik, post: 9092393, member: 6877472"] [HEADING=1]The Revised Ranger[/HEADING] [LIST] [*]2d6 HD per level. [*]No more medium armor proficiency, emphasizing Dex builds and the Stealth skill. [*]Dexterity and Wisdom saving throw proficiency. [*]No change to the skill list, but they gain proficiency with the herbalism kit. [*][I][B]Ambuscade[/B] [/I]grants an action to Attack or Hide prior to all other actions, when you roll initiative. [*][I]Natural Explorer[/I] is unchanged. [*][I]Fighting Style[/I] is unchanged. [*][I]Skirmisher’s Stealth[/I] is a feature to make the ranger’s Stealth work better than anyone else’s – specifically, they can leave hiding, stab someone, and return to hiding without the chosen target actually seeing them. [*][I]Primeval Awareness[/I] is unchanged. [*][I]Ability Score Improvement[/I] and [I]Extra Attack[/I] are right where you’d expect. [*]The Revised Ranger’s subclasses are Spirit Paths. [LIST] [*]The [I]Guardian[/I] is a brown bear when summoned, and it grants temporary hit points once per short rest. [*]The [I]Seeker[/I] is a giant eagle when summoned, and its invocation option grants everyone in your party advantage against the target creature until the end of your next turn. This could be a mighty lot of punishment. (Admittedly, [I]faerie fire[/I] is also a good way to accomplish this effect, and for a longer duration.) [*]The [I]Stalker[/I] is a dire wolf when summoned, and when invoked it grants a damage boost on one attack. [/LIST] [/LIST] [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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