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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Voadam" data-source="post: 9092870" data-attributes="member: 2209"><p>Looking at the 3.0 versus 3.5 pit fiend, most of what was cut were lower level combat spell abilities and some spell combat options. Detect good and detect magic are the most non combat things. No suggestion, charm, or polymorph are the biggest things that can be both combat and noncombat. So pit fiends no longer polymorph into people with detect good and at will suggestion, they are more consistently Lord of the Rings Balor types.</p><p></p><p>3.0: At will: <strong>animate dead</strong>, blasphemy, <strong>charm person</strong>, create undead<strong>,</strong> <strong>desecrate</strong>, <strong>detect good, detect magic, </strong>dispel magic, fireball, hold person, improved invisibility, magic circle against good, major image,<strong> produce flame, polymorph self, pyrotechnics, suggestion</strong>, teleport without error (self plus 50 pounds of objects only), unholy aura<strong>, unhallow, and wall of fire</strong>; 1/day-meteor swarm (any) and <strong>symbol (any)</strong>.</p><p></p><p>3.5: At will—blasphemy (DC 25), create undead, fireball (DC 21), greater dispel magic, greater teleport (self plus 50 pounds of objects only), invisibility, magic circle against good, mass hold monster (DC 27), persistent image (DC 23), power word stun, unholy aura (DC 26); 1/day—meteor swarm (DC 27).</p></blockquote><p></p>
[QUOTE="Voadam, post: 9092870, member: 2209"] Looking at the 3.0 versus 3.5 pit fiend, most of what was cut were lower level combat spell abilities and some spell combat options. Detect good and detect magic are the most non combat things. No suggestion, charm, or polymorph are the biggest things that can be both combat and noncombat. So pit fiends no longer polymorph into people with detect good and at will suggestion, they are more consistently Lord of the Rings Balor types. 3.0: At will: [B]animate dead[/B], blasphemy, [B]charm person[/B], create undead[B],[/B] [B]desecrate[/B], [B]detect good, detect magic, [/B]dispel magic, fireball, hold person, improved invisibility, magic circle against good, major image,[B] produce flame, polymorph self, pyrotechnics, suggestion[/B], teleport without error (self plus 50 pounds of objects only), unholy aura[B], unhallow, and wall of fire[/B]; 1/day-meteor swarm (any) and [B]symbol (any)[/B]. 3.5: At will—blasphemy (DC 25), create undead, fireball (DC 21), greater dispel magic, greater teleport (self plus 50 pounds of objects only), invisibility, magic circle against good, mass hold monster (DC 27), persistent image (DC 23), power word stun, unholy aura (DC 26); 1/day—meteor swarm (DC 27). [/QUOTE]
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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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