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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Voadam" data-source="post: 9095089" data-attributes="member: 2209"><p>I think a bunch of WotC people at the time have gone on the record as saying that FR was really popular with novels and video games and sourcebooks and modules, but the lore had become so sprawling that it was becoming a barrier to entry to new fans and an issue for writers for Realms novels and RPG sourcebooks.</p><p></p><p>The 4e Spellplague/timeline 100 year jump was designed to be a realms shaking event that made things essentially a reboot with simpler stuff, pantheons cut down, more points of light areas, nobody really needs to worry about decades of NPC and detail development because it could be a fresh jumping in point for new stories and new fans/readers/DMs/D&D players/writers with some familiar big picture stuff and touchstones. The three books and done 4e campaign model tied into that as well.</p><p></p><p>I would have preferred just having some shorter player's guide books or gazetteers for big picture stuff as an entry point for new fans. I personally never really read much FR lore after <a href="https://www.drivethrurpg.com/product/51644/Grand-History-of-the-Realms-35?affiliate_id=17596" target="_blank">3.5's Grand History of the Realms</a>. From 4e on I mostly did not keep up with realms stuff, I got the spellsword from the CB and loved the class, and I now have a couple 4e FR PDFs and a 5e FR module but have not really dived into them. I use some FR material in my homebrew mashup campaign but the AD&D and 3e stuff I have works great for that.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9095089, member: 2209"] I think a bunch of WotC people at the time have gone on the record as saying that FR was really popular with novels and video games and sourcebooks and modules, but the lore had become so sprawling that it was becoming a barrier to entry to new fans and an issue for writers for Realms novels and RPG sourcebooks. The 4e Spellplague/timeline 100 year jump was designed to be a realms shaking event that made things essentially a reboot with simpler stuff, pantheons cut down, more points of light areas, nobody really needs to worry about decades of NPC and detail development because it could be a fresh jumping in point for new stories and new fans/readers/DMs/D&D players/writers with some familiar big picture stuff and touchstones. The three books and done 4e campaign model tied into that as well. I would have preferred just having some shorter player's guide books or gazetteers for big picture stuff as an entry point for new fans. I personally never really read much FR lore after [URL='https://www.drivethrurpg.com/product/51644/Grand-History-of-the-Realms-35?affiliate_id=17596']3.5's Grand History of the Realms[/URL]. From 4e on I mostly did not keep up with realms stuff, I got the spellsword from the CB and loved the class, and I now have a couple 4e FR PDFs and a 5e FR module but have not really dived into them. I use some FR material in my homebrew mashup campaign but the AD&D and 3e stuff I have works great for that. [/QUOTE]
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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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