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D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Alzrius" data-source="post: 9097185" data-attributes="member: 8461"><p>But how do you define what powers a spellcasting character has in the first place? What's within their theoretical capabilities? Presuming that their character has some idea of what they're capable of, wouldn't that mean that they have an idea of what range of results on a die roll constitutes success, rather than whatever the referee thinks is accurate? Is there a limit to how much magic they can use over time? What's the rest/recovery rate for it, etc.?</p><p></p><p>I suppose what I'm trying to say here is that FKR sounds like it's based heavily on a referee interpreting things based on how they think the world works, and so use intuition with regard to reality as the barometer for a lot of things in that regard (as per the experienced generals who didn't need charts and tables to figure out how things would proceed during an actual battle). But magic has no real-world equivalent from which to draw, meaning that the referee seems like they'd need to do a <em>lot</em> of heavy lifting (which also seems to run the risk of straining the burden of trust placed in them) to make it work.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9097185, member: 8461"] But how do you define what powers a spellcasting character has in the first place? What's within their theoretical capabilities? Presuming that their character has some idea of what they're capable of, wouldn't that mean that they have an idea of what range of results on a die roll constitutes success, rather than whatever the referee thinks is accurate? Is there a limit to how much magic they can use over time? What's the rest/recovery rate for it, etc.? I suppose what I'm trying to say here is that FKR sounds like it's based heavily on a referee interpreting things based on how they think the world works, and so use intuition with regard to reality as the barometer for a lot of things in that regard (as per the experienced generals who didn't need charts and tables to figure out how things would proceed during an actual battle). But magic has no real-world equivalent from which to draw, meaning that the referee seems like they'd need to do a [I]lot[/I] of heavy lifting (which also seems to run the risk of straining the burden of trust placed in them) to make it work. [/QUOTE]
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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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